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My Serenity campaign is over
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<blockquote data-quote="MerricB" data-source="post: 5251808" data-attributes="member: 3586"><p>The very best session of the campaign was one where we delved into the Captain's life via flashback: it revealed that he'd commanded a squad of Browncoats, and betrayed them to the Alliance in return for safe passage (and a guarantee they would be well treated).</p><p></p><p>The rest of the players played incidental roles during the flashbacks: his parents and brother; his troops, and other Browncoats.</p><p></p><p>It was an astonishing session, which ended with the revelation that the Alliance had betrayed him: although he'd been set free, his squad had been sent to the mines.</p><p></p><p>Nash - who was playing the Captain - was shattered by the end of it, completely taken aback by the revelation that his betrayal had been for nothing, and Mick, who had been playing a Browncoat accusing the Captain of being a traitor, was totally stunned to learn that the Browncoat wasn't mistaken: the Captain <em>had</em> betrayed the Independents.</p><p></p><p>The rest of the campaign never quite reached that high, but I'm very happy with how the story arcs, role-playing and game progressed otherwise.</p><p></p><p>Cheers!</p></blockquote><p></p>
[QUOTE="MerricB, post: 5251808, member: 3586"] The very best session of the campaign was one where we delved into the Captain's life via flashback: it revealed that he'd commanded a squad of Browncoats, and betrayed them to the Alliance in return for safe passage (and a guarantee they would be well treated). The rest of the players played incidental roles during the flashbacks: his parents and brother; his troops, and other Browncoats. It was an astonishing session, which ended with the revelation that the Alliance had betrayed him: although he'd been set free, his squad had been sent to the mines. Nash - who was playing the Captain - was shattered by the end of it, completely taken aback by the revelation that his betrayal had been for nothing, and Mick, who had been playing a Browncoat accusing the Captain of being a traitor, was totally stunned to learn that the Browncoat wasn't mistaken: the Captain [i]had[/i] betrayed the Independents. The rest of the campaign never quite reached that high, but I'm very happy with how the story arcs, role-playing and game progressed otherwise. Cheers! [/QUOTE]
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