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(My) Stats for a Sap?
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<blockquote data-quote="monboesen" data-source="post: 3535740" data-attributes="member: 4647"><p>No it is not unrealistic. But it doesn't jive well with the D&D concept of HP. And any mechanic that circumvents the HP buffer IS problematic. Be it an attack that forces a saving throw to avoid unconsciousness or extra damage in specific situations (which at the same time steps on the intended role of the Rogue).</p><p></p><p></p><p>In D&D creatures with enough levels or HD are not knocked out by single blows. Thats just the natural law that stems from the hp mechanics of a D&D world. Since many other laws (like physics/science in general) work differently, or not at all, in D&D worlds there is nothing strange about that.</p><p></p><p></p><p>When you have 100 HP your "dude" factor prevents people from cutting your throat or knocking you out unless you are absolutely helpless to begin with.</p><p></p><p></p><p>An alternate house ruley way of allowing everyone a shot at KO'ing or killing unaware targets would be to allow Coup de Grace attacks in such situations (not in flanking or combat sitautions, but against targets who have absolutely no idea they are about to be attacked). Rule that if done with non-lethal damage the Coup de Grace results in a KO rather than death (or is that already a rule?).</p></blockquote><p></p>
[QUOTE="monboesen, post: 3535740, member: 4647"] No it is not unrealistic. But it doesn't jive well with the D&D concept of HP. And any mechanic that circumvents the HP buffer IS problematic. Be it an attack that forces a saving throw to avoid unconsciousness or extra damage in specific situations (which at the same time steps on the intended role of the Rogue). In D&D creatures with enough levels or HD are not knocked out by single blows. Thats just the natural law that stems from the hp mechanics of a D&D world. Since many other laws (like physics/science in general) work differently, or not at all, in D&D worlds there is nothing strange about that. When you have 100 HP your "dude" factor prevents people from cutting your throat or knocking you out unless you are absolutely helpless to begin with. An alternate house ruley way of allowing everyone a shot at KO'ing or killing unaware targets would be to allow Coup de Grace attacks in such situations (not in flanking or combat sitautions, but against targets who have absolutely no idea they are about to be attacked). Rule that if done with non-lethal damage the Coup de Grace results in a KO rather than death (or is that already a rule?). [/QUOTE]
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