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Community
General Tabletop Discussion
*Pathfinder & Starfinder
My stolen Extensive modification to XP, skill ranks, feats, and max character level.
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<blockquote data-quote="Land Outcast" data-source="post: 3471603" data-attributes="member: 29160"><p>I like the experience advancement and the point buy past 10th.</p><p>But that's it.</p><p></p><p>a) Why have everyone start at 3rd level? Instead you could just bump power at first level. </p><p>Seems kind of dumb to have 1st and 2nd level but have noone ever be 1st or 2nd level.</p><p></p><p>On the same line of thought:</p><p>If blacksmiths are 3rd level I guess someone who sees more conflict (like the average goblin or town guard) would be 3rd-5th level.</p><p></p><p></p><p>b) The reduction of max skill ranks will cause skill rolls to depend more on luck than on the character's skill. I'm attracted by that, at all. </p><p>Also: I assume you will be reducing skill DCs, or you will soon find frustrated rogues and bards trying to convince people and pick locks (don't get me started on the increased mortality rate on trap searchers and disablers).</p><p></p><p>You could instead go for something like in Star Wars Saga: no skill ranks, class skills have a bonus of 5+level and non-class skills have a bonus of just +level.</p><p>Or a variation of it.</p><p></p><p></p><p>c) I like the fighter feats, what about adding "+1 bonus to hit per every two Weapon feats" and "+1 bonus damage per every Weapon feat" as a special Fighter ability?</p></blockquote><p></p>
[QUOTE="Land Outcast, post: 3471603, member: 29160"] I like the experience advancement and the point buy past 10th. But that's it. a) Why have everyone start at 3rd level? Instead you could just bump power at first level. Seems kind of dumb to have 1st and 2nd level but have noone ever be 1st or 2nd level. On the same line of thought: If blacksmiths are 3rd level I guess someone who sees more conflict (like the average goblin or town guard) would be 3rd-5th level. b) The reduction of max skill ranks will cause skill rolls to depend more on luck than on the character's skill. I'm attracted by that, at all. Also: I assume you will be reducing skill DCs, or you will soon find frustrated rogues and bards trying to convince people and pick locks (don't get me started on the increased mortality rate on trap searchers and disablers). You could instead go for something like in Star Wars Saga: no skill ranks, class skills have a bonus of 5+level and non-class skills have a bonus of just +level. Or a variation of it. c) I like the fighter feats, what about adding "+1 bonus to hit per every two Weapon feats" and "+1 bonus damage per every Weapon feat" as a special Fighter ability? [/QUOTE]
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Community
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My stolen Extensive modification to XP, skill ranks, feats, and max character level.
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