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General Tabletop Discussion
*Pathfinder & Starfinder
My take on it all. (A Rant of sorts, feel free to ignore)
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<blockquote data-quote="ferratus" data-source="post: 4290379" data-attributes="member: 55966"><p>I think the question is whether you want there to be a bunch of low-level races that look pretty much the same, and that you have to add powers and abilities to them through class levels (as was the case in 3e).</p><p></p><p>The way 4e approaches it, they have instead spead the humanoids out through the levels to reflect what they are supposed to do in the D&D mythos. Since Drow are supposed to be able to boss around Giants, they get to be level 11+.</p><p></p><p>I would advise anyone who wanted to downgrade the drow that they are probably in the minority, and as you are in the minority you should have to do the houseruling yourself rather than making the rest of us beef them up. I would also say that an easy way to have low-level drow is to simply take hobgoblins and swap out one of their encounter powers for "darkfire" and "globe of darkness" found in the back of the MM. Instant low-level drow.</p><p></p><p>That said, I wish 4e MM1 had put some more low level monsters in the book rather than spreading monsters throughout all the levels. I've already used kobolds in the preview adventure, and the goblin stronghold is level 2, so I'm struggling to fill up 10 encounters without these two creatures.</p></blockquote><p></p>
[QUOTE="ferratus, post: 4290379, member: 55966"] I think the question is whether you want there to be a bunch of low-level races that look pretty much the same, and that you have to add powers and abilities to them through class levels (as was the case in 3e). The way 4e approaches it, they have instead spead the humanoids out through the levels to reflect what they are supposed to do in the D&D mythos. Since Drow are supposed to be able to boss around Giants, they get to be level 11+. I would advise anyone who wanted to downgrade the drow that they are probably in the minority, and as you are in the minority you should have to do the houseruling yourself rather than making the rest of us beef them up. I would also say that an easy way to have low-level drow is to simply take hobgoblins and swap out one of their encounter powers for "darkfire" and "globe of darkness" found in the back of the MM. Instant low-level drow. That said, I wish 4e MM1 had put some more low level monsters in the book rather than spreading monsters throughout all the levels. I've already used kobolds in the preview adventure, and the goblin stronghold is level 2, so I'm struggling to fill up 10 encounters without these two creatures. [/QUOTE]
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My take on it all. (A Rant of sorts, feel free to ignore)
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