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My take on the Alligator Warrior (Gatorfolk)

Angel Tarragon

Dawn Dragon
The alligator Warrior, presented in Sword Sorcery's Creature Collection [Revised] {pgs. 32-33) is too powerful for my taste. Here is my watered down and modified version, and more aptly named Gatorfolk.

Gatorfolk Racial Traits:
  • +8 Str, +4 Con, -2 Wis, -4 Cha
  • A gatorfolk's base land speed is 40 feet and base swim speed is 30 feet.
  • Large size
  • Space/Reach: 10 ft./10 ft.
  • Reptilian subtype
  • Powerful Build: Gatorfolk have very dense musculature that lets them function in many ways as if they are one size category larger.
  • Racial Hit Dice: Gatorfolk begin with two levels of humanoid, which provide 2D8 Hit Dice, a base attack bonus of +1 and base save bonuses of Fort +0, Ref +3and Will +0.
  • Racial Skills: A gatorfolk's humanoid levels give it skill points equal to 5 x (2 + Int modifier, minimum 1). Because of their tails gatorfolk have a +4 racial bonus on Balance, Jump and Swim checks. In dense forests and swamp environments gatorfolk receive a +6 bonmus to their Hide skill checks.
  • Racial Feats: A gatorfolk's humanoid levels give it one feat.
  • Weapon & Armor Proficiency: Gatorfolk are automatically proficient with simple weapons and shields.
  • +5 natural armor bonus
  • Natural Weapons: Gatorfolk have a vicious bite attack that enable them to inflict massive amounts of damage on their prey. Their bite inflicts 2D6 damage plus their Strength modifier.
  • Hold Breath: Gatorfolk can hold its breath for a number of rounds equal to four times its Constitution score.
  • Automatic Languages: Common, Saurian1
  • Favored Class: Barbarian or Ranger
  • Level Adjustment: +3
1A language that all creatures with the reptilian sub-type are able to communicate with, assuming the creature has a vocal structure that enables them to at least make a guttural noise.

What are your thoughts?
 
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