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My Take on What 4e Multiclassing Should Have Been
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<blockquote data-quote="Brother Richard" data-source="post: 4291490" data-attributes="member: 39615"><p>I think that the 4e feats that allow somebody to dabble into other's powers is a great idea. However, I do not think it allows for true multiclassing. There is a way to mutliclass instead of entering a paragon class, but i feel that is suboptimal and it compromises the streamlining that 4e is so desperate to implement. Therefore, I thought it would be good to change the more focused multiclassing mechanic. Why don't you make a paragon path for mutliclasing into each class. That way, it will be balanced with other paragon paths because it is one. Each base class has about three powers like each paragon class and you could just put it in where a paragon path would put it. Then, the player would be able to choose two encounter powers at the appropriate levels and one daily. (some have two dailies instead but I like this version better).</p><p></p><p>Heres a rough example I made here:</p><p></p><p></p><p></p><p></p><p><u></u></p><p><u>Rogue Multiclass Paragon Path</u></p><p></p><p>Requirements: The Rogue Multiclass Feat (don't feel like looking it up)</p><p></p><p>Fluff</p><p></p><p></p><p></p><p></p><p></p><p></p><p>Features:</p><p></p><p>Sneak Attack(11th level)</p><p>First Strike(11th level)</p><p>Rogue Tactics(16th level)</p><p></p><p>Powers:</p><p>11th level or lower encounter power of your choice</p><p>12th level or lower utility power of your choice</p><p>20th level or lower daily power of your choice</p><p></p><p></p><p></p><p>Thats just a rough outline in 5 minutes.</p><p></p><p>What do you think?</p></blockquote><p></p>
[QUOTE="Brother Richard, post: 4291490, member: 39615"] I think that the 4e feats that allow somebody to dabble into other's powers is a great idea. However, I do not think it allows for true multiclassing. There is a way to mutliclass instead of entering a paragon class, but i feel that is suboptimal and it compromises the streamlining that 4e is so desperate to implement. Therefore, I thought it would be good to change the more focused multiclassing mechanic. Why don't you make a paragon path for mutliclasing into each class. That way, it will be balanced with other paragon paths because it is one. Each base class has about three powers like each paragon class and you could just put it in where a paragon path would put it. Then, the player would be able to choose two encounter powers at the appropriate levels and one daily. (some have two dailies instead but I like this version better). Heres a rough example I made here: [U] Rogue Multiclass Paragon Path[/U] Requirements: The Rogue Multiclass Feat (don't feel like looking it up) Fluff Features: Sneak Attack(11th level) First Strike(11th level) Rogue Tactics(16th level) Powers: 11th level or lower encounter power of your choice 12th level or lower utility power of your choice 20th level or lower daily power of your choice Thats just a rough outline in 5 minutes. What do you think? [/QUOTE]
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