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<blockquote data-quote="Andor" data-source="post: 4078263" data-attributes="member: 1879"><p>OK. Now on topic, my take on 4e and Roleplaying. </p><p></p><p>I do think 4e seems to fall flat on it's face from a simulationist perspective. What I mean by that is this:</p><p></p><p>While I could easily imagine playing 4e as a computer game (Indeed I would love to see a Final Fantasy Tactics style game made with 4e rules) I cannot imagine what it would be like to actually exist in such a world. </p><p></p><p>Suppose you were actually in Greyhawk 4.0 watching a fight from the sidelines with an exposition fairy sitting on your shoulder explaining what was going on. How exactly is the fairy to going to describe the Paladin's marking ability? And once that has been explained how does she explain the Paladin's supernatural mark being superceded by the fighter's purely mundane one?</p><p></p><p>Does 5 minutes of rest really seem like enough time to go from death's door to all better? And why is it the cleric's prayers could heal you before you ran out of healing surges, but once you rested and burned them up his prayers are no longer answered?</p><p></p><p>Basically if the game produces a situation that would cause you to break your suspension of disbelief if you were reading about it in a fantasy novel, then how do you suspend your disbelief to roleplay that game?</p></blockquote><p></p>
[QUOTE="Andor, post: 4078263, member: 1879"] OK. Now on topic, my take on 4e and Roleplaying. I do think 4e seems to fall flat on it's face from a simulationist perspective. What I mean by that is this: While I could easily imagine playing 4e as a computer game (Indeed I would love to see a Final Fantasy Tactics style game made with 4e rules) I cannot imagine what it would be like to actually exist in such a world. Suppose you were actually in Greyhawk 4.0 watching a fight from the sidelines with an exposition fairy sitting on your shoulder explaining what was going on. How exactly is the fairy to going to describe the Paladin's marking ability? And once that has been explained how does she explain the Paladin's supernatural mark being superceded by the fighter's purely mundane one? Does 5 minutes of rest really seem like enough time to go from death's door to all better? And why is it the cleric's prayers could heal you before you ran out of healing surges, but once you rested and burned them up his prayers are no longer answered? Basically if the game produces a situation that would cause you to break your suspension of disbelief if you were reading about it in a fantasy novel, then how do you suspend your disbelief to roleplay that game? [/QUOTE]
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