Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
My take.
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Falling Icicle" data-source="post: 4079303" data-attributes="member: 17077"><p>I agree with the OP's opinion that 4e looks alot like a board game. 3e added alot of miniature emphasis to the combat, and 4e has taken that to the extreme. Pretty much everything we've seen are combat powers, with a heavy emphasis on squares, etc. Pretty much everything I've seen emphasises the board. When I started roleplaying, I never used any kind of board. It was all in our imagination, with an occasionally scribbled map for visual reference. Now, I can't even imagine trying to play 4e without a board. 4e really does seem to be a glorified version of the D&D miniatures game. Where's the social abilities? Where's any sense of roleplaying beyond naming your character?</p><p></p><p>And while I understand that any game must try to balance realism vs playability in its own way, 4e has pretty much abandoned any sense of reality at all. Hit points are now a complete abstraction that seem to have nothing whatsoever to do with a character's actual physical condition. Characters can spontaneously heal themselves every fight without magic. "Martial" characters, even at 1st level, can do very magical things (like causing their arrows to duplicate mid flight). Why even have different power sources when they all effectively do the same thing - magic? The difference seems to be nothing more than fluff.</p><p></p><p>And from a mechanical standpoint, I'm already very unhappy about alot of the things I've seen. Dex bonus to damage on ranged attacks? Con or Str for fortitude saves, Cha or Will for Will saves? Why should a ranger even bother getting Strength at all anymore? Why should a Warlock get wisdom? Heck, why should anyone but a Wizard get intelligence at all? Instead of resolving the "dump" attribute problem, they've compounded it, making it far easier to simply ignore the attributes that don't go with your cookie-cutter class. This is, to me, a leap in the wrong direction.</p><p></p><p>And skills? I absolutely hate the dumbed-down, 1/2 level to everything SWSE style skills. I'm not happy at all to see that system being used in 4e. I was never a great fan of 3e's skills, but the only real problem with them was that the skills were too narrow and characters got far too few skill points. But again, I think they went in the wrong direction here. Every character automatically gains ranks in EVERY skill as they level, even skills that make absolutely no sense for the class or character to have? The 20th level desert ranger is better at swimming than a 1st level islander? Really? And not only that, you have to take a feat to train in a skill after 1st level? If I do end up playing 4e, the skills will be the very first thing I houserule. I just hope that mechanic isn't so ingrained in the system that it would be nigh impossible to change it.</p></blockquote><p></p>
[QUOTE="Falling Icicle, post: 4079303, member: 17077"] I agree with the OP's opinion that 4e looks alot like a board game. 3e added alot of miniature emphasis to the combat, and 4e has taken that to the extreme. Pretty much everything we've seen are combat powers, with a heavy emphasis on squares, etc. Pretty much everything I've seen emphasises the board. When I started roleplaying, I never used any kind of board. It was all in our imagination, with an occasionally scribbled map for visual reference. Now, I can't even imagine trying to play 4e without a board. 4e really does seem to be a glorified version of the D&D miniatures game. Where's the social abilities? Where's any sense of roleplaying beyond naming your character? And while I understand that any game must try to balance realism vs playability in its own way, 4e has pretty much abandoned any sense of reality at all. Hit points are now a complete abstraction that seem to have nothing whatsoever to do with a character's actual physical condition. Characters can spontaneously heal themselves every fight without magic. "Martial" characters, even at 1st level, can do very magical things (like causing their arrows to duplicate mid flight). Why even have different power sources when they all effectively do the same thing - magic? The difference seems to be nothing more than fluff. And from a mechanical standpoint, I'm already very unhappy about alot of the things I've seen. Dex bonus to damage on ranged attacks? Con or Str for fortitude saves, Cha or Will for Will saves? Why should a ranger even bother getting Strength at all anymore? Why should a Warlock get wisdom? Heck, why should anyone but a Wizard get intelligence at all? Instead of resolving the "dump" attribute problem, they've compounded it, making it far easier to simply ignore the attributes that don't go with your cookie-cutter class. This is, to me, a leap in the wrong direction. And skills? I absolutely hate the dumbed-down, 1/2 level to everything SWSE style skills. I'm not happy at all to see that system being used in 4e. I was never a great fan of 3e's skills, but the only real problem with them was that the skills were too narrow and characters got far too few skill points. But again, I think they went in the wrong direction here. Every character automatically gains ranks in EVERY skill as they level, even skills that make absolutely no sense for the class or character to have? The 20th level desert ranger is better at swimming than a 1st level islander? Really? And not only that, you have to take a feat to train in a skill after 1st level? If I do end up playing 4e, the skills will be the very first thing I houserule. I just hope that mechanic isn't so ingrained in the system that it would be nigh impossible to change it. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
My take.
Top