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<blockquote data-quote="Ovinnik" data-source="post: 4079525" data-attributes="member: 60315"><p>We haven't seen all the powers, nor the feats (I expect more social feats than powers) nor have we seen the 'social combat system' which has been promised (and, based on the most recent podcast, sounds a lot like Exalted's social combat system). Just adding some kind of decent social conflict system puts 4e one big step up from any other edition, which had pretty much nothing.</p><p></p><p></p><p></p><p>D&D has always had a complete abstraction of HP. Always. When a high level character can leap off a cliff, land on a pile of sharp rocks, and then get up and walk away with no <em>serious</em> injuries (not below 1/2 HP, no broken legs or other crippling wounds), then the system is pretty abstract. The 'self healing' is just the evolution of that abstraction. If HP is more than just physical toughness, why can't someone get a heroic burst of energy at just the right moment? See it often enough in movies, read it often enough in books.</p><p></p><p>And the ranger's arrows don't duplicate in mid-flight, he/she fires two arrows which separate and hit two targets (who have to be near each other). That's not even all <em>that</em> hard to believe, all things considered. And none of the other martial exploits we've seen so far are obviously magical, just cinematic. Its another thing we've seen in movies and/or books, and no one yelled "OMG MAGIC!" then.</p></blockquote><p></p>
[QUOTE="Ovinnik, post: 4079525, member: 60315"] We haven't seen all the powers, nor the feats (I expect more social feats than powers) nor have we seen the 'social combat system' which has been promised (and, based on the most recent podcast, sounds a lot like Exalted's social combat system). Just adding some kind of decent social conflict system puts 4e one big step up from any other edition, which had pretty much nothing. D&D has always had a complete abstraction of HP. Always. When a high level character can leap off a cliff, land on a pile of sharp rocks, and then get up and walk away with no [i]serious[/i] injuries (not below 1/2 HP, no broken legs or other crippling wounds), then the system is pretty abstract. The 'self healing' is just the evolution of that abstraction. If HP is more than just physical toughness, why can't someone get a heroic burst of energy at just the right moment? See it often enough in movies, read it often enough in books. And the ranger's arrows don't duplicate in mid-flight, he/she fires two arrows which separate and hit two targets (who have to be near each other). That's not even all [i]that[/i] hard to believe, all things considered. And none of the other martial exploits we've seen so far are obviously magical, just cinematic. Its another thing we've seen in movies and/or books, and no one yelled "OMG MAGIC!" then. [/QUOTE]
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