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<blockquote data-quote="ObsidianCrane" data-source="post: 4080503" data-attributes="member: 54918"><p>This has been an interesting read.</p><p></p><p>Lots of people are saying there will be less RP in 4E - based on how many games that the person making their claim has played of 4E? Because those who have played seem to be reporting more fun and more RP. I certainly see nothing about 4E that will lead my players to do less RP, in fact I'm thinking of pursuing a group for the purpose of getting more RP done because I think 4E will be better for it.</p><p></p><p>Mostly I think lots of people are over obsessing about the terms used - I played through most of 3.X without using the battlemat, nothing I see in the 4E character sheets shown or the Rogue rules previewed suggests that I will not be able to do the same in 4E. They do suggest that like in 3.X it will be easier in 4E if I do use the battlemat though.</p><p></p><p>I think the 4E rules are going to be the best DnD ruleset to date for making a high action adventure game - which is great because that's the reason I play DnD for the High Fantasy Sword and Sorcery stuff.</p><p></p><p>In other words for me the reasons I see people saying "I'm not changing" seem to be the reasons my players are anxious to change. I guess time will tell how many people don't change.</p></blockquote><p></p>
[QUOTE="ObsidianCrane, post: 4080503, member: 54918"] This has been an interesting read. Lots of people are saying there will be less RP in 4E - based on how many games that the person making their claim has played of 4E? Because those who have played seem to be reporting more fun and more RP. I certainly see nothing about 4E that will lead my players to do less RP, in fact I'm thinking of pursuing a group for the purpose of getting more RP done because I think 4E will be better for it. Mostly I think lots of people are over obsessing about the terms used - I played through most of 3.X without using the battlemat, nothing I see in the 4E character sheets shown or the Rogue rules previewed suggests that I will not be able to do the same in 4E. They do suggest that like in 3.X it will be easier in 4E if I do use the battlemat though. I think the 4E rules are going to be the best DnD ruleset to date for making a high action adventure game - which is great because that's the reason I play DnD for the High Fantasy Sword and Sorcery stuff. In other words for me the reasons I see people saying "I'm not changing" seem to be the reasons my players are anxious to change. I guess time will tell how many people don't change. [/QUOTE]
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