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<blockquote data-quote="fedelas" data-source="post: 4086217" data-attributes="member: 58944"><p>I'm most a DM and 100% homebrewer; my worst problem with 3ed is the amount of prep. it take me,not in creating hooks and story plot ( i can take inspiration in many times: when i drive the car, listen to music, watching a movie etc.etc), but in writing monster stats, balancing combat encounter and so on. Most of the time my well an time consuming "climax combat encounter" ends-up in 3 combat round, very disappointing to me. If 4ed can give my a ways to run a great, exciting AND simple to run combat encounter i'm totally sold. I can think by myself about all the fluff and storyplay of my campaign/world (as i can do in every RPG rules/system).</p><p>Also more of my players ARE gamist people (playing warhammer, miniature games, sometimes TcG ) who liked to "drama queen" abit, so if I can give them a game where they can make signicant tactical decision on the battlefield( this is IMO the rules of the game work's) and exciting roleplaying situations (that's MY work) they will be VERY HAPPY (and me too...).</p><p>I don't actually know if 4ed can bring me this, but i liked 80% of what i've seen and in my book, this is good.</p><p>Cheers!</p></blockquote><p></p>
[QUOTE="fedelas, post: 4086217, member: 58944"] I'm most a DM and 100% homebrewer; my worst problem with 3ed is the amount of prep. it take me,not in creating hooks and story plot ( i can take inspiration in many times: when i drive the car, listen to music, watching a movie etc.etc), but in writing monster stats, balancing combat encounter and so on. Most of the time my well an time consuming "climax combat encounter" ends-up in 3 combat round, very disappointing to me. If 4ed can give my a ways to run a great, exciting AND simple to run combat encounter i'm totally sold. I can think by myself about all the fluff and storyplay of my campaign/world (as i can do in every RPG rules/system). Also more of my players ARE gamist people (playing warhammer, miniature games, sometimes TcG ) who liked to "drama queen" abit, so if I can give them a game where they can make signicant tactical decision on the battlefield( this is IMO the rules of the game work's) and exciting roleplaying situations (that's MY work) they will be VERY HAPPY (and me too...). I don't actually know if 4ed can bring me this, but i liked 80% of what i've seen and in my book, this is good. Cheers! [/QUOTE]
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