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<blockquote data-quote="Hussar" data-source="post: 4086559" data-attributes="member: 22779"><p>Ok, fine. The wizard invests in climbing skills. How about the cleric? And the fighter? Sure, the rogue likely has ranks but the other two don't.</p><p></p><p>See, it's all very well and good to talk about individual players, and snarkily refer to any differing opinion as mindless hack'n'slash, but, it doesn't wash. Groups adventure as, well, groups. That means, unless everyone invests, then you cannot throw skill tests at the party.</p><p></p><p>And, so many skills are so situationally based, that it doesn't make sense to invest heavily. Why would you invest in, say, climb and not spot? Spot is going to be used FAR more than climb in any normal campaign. It doesn't make sense to burn a very limited resource, like those two skill points you get as a fighter, on anything other than things you are going to get the most use out of. </p><p></p><p>Take Balance for instance. A fighter isn't very likely to invest in this since his ACP's are going to bury him so deeply that he'd have to invest heavily just to get back to zero. Zero's not good enough to do anything. He's still failing 50% on easy checks. Same with the cleric. </p><p></p><p>Decipher Script, Disguise, heck, even something like Handle Animal requires about a +10 before you've a decent chance of success. At +5, you're failing about 50% on many checks and 75% on several as well. You have to invest far too much to get any results.</p></blockquote><p></p>
[QUOTE="Hussar, post: 4086559, member: 22779"] Ok, fine. The wizard invests in climbing skills. How about the cleric? And the fighter? Sure, the rogue likely has ranks but the other two don't. See, it's all very well and good to talk about individual players, and snarkily refer to any differing opinion as mindless hack'n'slash, but, it doesn't wash. Groups adventure as, well, groups. That means, unless everyone invests, then you cannot throw skill tests at the party. And, so many skills are so situationally based, that it doesn't make sense to invest heavily. Why would you invest in, say, climb and not spot? Spot is going to be used FAR more than climb in any normal campaign. It doesn't make sense to burn a very limited resource, like those two skill points you get as a fighter, on anything other than things you are going to get the most use out of. Take Balance for instance. A fighter isn't very likely to invest in this since his ACP's are going to bury him so deeply that he'd have to invest heavily just to get back to zero. Zero's not good enough to do anything. He's still failing 50% on easy checks. Same with the cleric. Decipher Script, Disguise, heck, even something like Handle Animal requires about a +10 before you've a decent chance of success. At +5, you're failing about 50% on many checks and 75% on several as well. You have to invest far too much to get any results. [/QUOTE]
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