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General Tabletop Discussion
*Pathfinder & Starfinder
My thoughts on 'niche protection'
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<blockquote data-quote="Minigiant" data-source="post: 5905923" data-attributes="member: 63508"><p>I think the biggest change that 5E will do with classes is change why you choose them. The thought process will have a new order. "I am a top class warrior and prefer combat might, therefore I am a fighter. Not "I am a fighter, therefore I am a top class warrior and prefer combat might." </p><p></p><p>A class is no longer what you are. A class is how you do things. Anyone can deal high damage, only a fighter can do so with pure combat and weaponry. Wizards have to use flashy magic. Clerics have to buff an ally or debuff the target with subtle magic first. Rogue need an unfair advantage. Barbarians must rage. Paladins must smite. Etc. Etc.</p><p></p><p></p><p>Anyone can turn the king to their side. Only the wizard has strong enough magic to use only one spell and nothing else. A Cleric must buff up first. A bard wight take two casting as their spells aren't as potent. The rogue can use a skill. The Fighter can flex some muscle. Etc. Etc.</p></blockquote><p></p>
[QUOTE="Minigiant, post: 5905923, member: 63508"] I think the biggest change that 5E will do with classes is change why you choose them. The thought process will have a new order. "I am a top class warrior and prefer combat might, therefore I am a fighter. Not "I am a fighter, therefore I am a top class warrior and prefer combat might." A class is no longer what you are. A class is how you do things. Anyone can deal high damage, only a fighter can do so with pure combat and weaponry. Wizards have to use flashy magic. Clerics have to buff an ally or debuff the target with subtle magic first. Rogue need an unfair advantage. Barbarians must rage. Paladins must smite. Etc. Etc. Anyone can turn the king to their side. Only the wizard has strong enough magic to use only one spell and nothing else. A Cleric must buff up first. A bard wight take two casting as their spells aren't as potent. The rogue can use a skill. The Fighter can flex some muscle. Etc. Etc. [/QUOTE]
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Community
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My thoughts on 'niche protection'
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