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General Tabletop Discussion
*Pathfinder & Starfinder
My thoughts on 'niche protection'
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<blockquote data-quote="MoonSong" data-source="post: 5906762" data-attributes="member: 6689464"><p>I know the Bard wasn't in PHB1, like h<img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /><img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" />l I know, and I'm not questioning you reskinned a warlord to be your Bard, that is fine. </p><p></p><p>Now you say my way isn't "the right way", but it is as right as yours is, there isn't a "one true way", by saying my way isn't right automatically you are implying I'm wrong, and I'm not wrong, just different.</p><p></p><p>However saying that, a D&D where class is just a bunch of dissociated crunch and fluff won't talk to me at all. I want a D&D where my bard can be a bow hunter with survival skills and a dog following him around and still be a bard first and foremost, not ranger.</p><p> Where my fighter can be a two-weapon wielder with high mobility and still be a fighter, a master of martial combat, not a rogue. (both are character concepts I've played and I wish Next will alllow me to recreate them). Now a ranger will likely do it better than my bard and his pet is by definition more powerful but he has a very different baggage than my bard has, be it naturey stuff or urban stuff or whatever, a ranger is a master of his environment, whille a bard is an extraordinary performer. </p><p></p><p>I want meaningfull classes that recreate an archetype but at the same time flexible enough to aboard it in different ways, not classes that are a mechanical straightjacket with a label attached that can easily be removed at will. or worse classes that are discrete packets of stereotipical abilities. This doesn't really negates the possibility of more laser focussed classes (like warmage or healer), they still have a place. But for core every class should be as flexible as possible without becoming just a label. In other words I'd rather have fixed flavor with flexible crunch than static mechanics with no fluff integrated.</p></blockquote><p></p>
[QUOTE="MoonSong, post: 5906762, member: 6689464"] I know the Bard wasn't in PHB1, like h:):)l I know, and I'm not questioning you reskinned a warlord to be your Bard, that is fine. Now you say my way isn't "the right way", but it is as right as yours is, there isn't a "one true way", by saying my way isn't right automatically you are implying I'm wrong, and I'm not wrong, just different. However saying that, a D&D where class is just a bunch of dissociated crunch and fluff won't talk to me at all. I want a D&D where my bard can be a bow hunter with survival skills and a dog following him around and still be a bard first and foremost, not ranger. Where my fighter can be a two-weapon wielder with high mobility and still be a fighter, a master of martial combat, not a rogue. (both are character concepts I've played and I wish Next will alllow me to recreate them). Now a ranger will likely do it better than my bard and his pet is by definition more powerful but he has a very different baggage than my bard has, be it naturey stuff or urban stuff or whatever, a ranger is a master of his environment, whille a bard is an extraordinary performer. I want meaningfull classes that recreate an archetype but at the same time flexible enough to aboard it in different ways, not classes that are a mechanical straightjacket with a label attached that can easily be removed at will. or worse classes that are discrete packets of stereotipical abilities. This doesn't really negates the possibility of more laser focussed classes (like warmage or healer), they still have a place. But for core every class should be as flexible as possible without becoming just a label. In other words I'd rather have fixed flavor with flexible crunch than static mechanics with no fluff integrated. [/QUOTE]
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My thoughts on 'niche protection'
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