Ry
Explorer
Hi everybody - I've mentioned this in a few other threads - this little D&D-Unisystem hybrid I've put together.
Here's the deal:
Rules-Light (REALLY rules light)
Emulates the first 6 or so levels of D&D
No classes
Point buy character creation
Partially inspired by Cinematic Unisystem (although the core mechanic is more like d20 than CineUni, because there's no success levels).
2d6 is the core mechanic - no other dice are rolled
Oh, the damage mechanic might be a problem. I'm not sure I've struck a balance yet, but we'll see.
Monster, Magic, and Weapon lists are still pending, but the structure for how to import them is already in the document.
Please, any comments would be most welcome. I think I've nailed what I want out of a fantasy game system, take a look and see if you'd want it too.
Here's the deal:
Rules-Light (REALLY rules light)
Emulates the first 6 or so levels of D&D
No classes
Point buy character creation
Partially inspired by Cinematic Unisystem (although the core mechanic is more like d20 than CineUni, because there's no success levels).
2d6 is the core mechanic - no other dice are rolled
Oh, the damage mechanic might be a problem. I'm not sure I've struck a balance yet, but we'll see.
Monster, Magic, and Weapon lists are still pending, but the structure for how to import them is already in the document.
Please, any comments would be most welcome. I think I've nailed what I want out of a fantasy game system, take a look and see if you'd want it too.