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My version of a D&D movie
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<blockquote data-quote="olshanski" data-source="post: 5222714" data-attributes="member: 7441"><p>The movie opens with a corpse, and a living protagonist. The protagonist looks completely trashed, but he carrying out some artifact as if he is disgusted with it... he comes out of a cave and the sun is setting. Fade to black.</p><p></p><p>The next scene has a corpse, our protagonist, and one other person. The two people are crawling around in some adventure, and eventually the other person is killed, and it sets the scene for how the movie opened... </p><p></p><p>(so it is obvious we are going to tell the movie Memento style, jumping back in time 15 mintes a shot, and then playing forward. Each segment begins with a corpse, and ends with one of the people getting killed. It is sort of a deathtrap tomb-of-horrors style... where pretty soon the viewers will catch on that one person is going to die each segment, but the how is a mystery... (a bit of a "final destination" influence as well).</p><p></p><p>In any case, at the end of the movie, you see the group of 8 adventurers hanging out, happy, and excited, and with no clue whatsoever that most of them are going to die... this should be in stark contrast to the downbeat beginning, and the utter obliviousness of the adventurers to their upcoming doom should make it a bit more poignant. </p><p>I am trying to capture a bit of the vibe of Beckett's "Endgame".</p><p></p><p>So, in summary, "My" version of a D&D movie would mostly be a Tomb of Horrors deathtrap, mixed with the structure of Memento, the dramatic tension of Final Destination, and hopefully the ironic payoff of Endgame.</p><p></p><p>---------</p><p>My other version of the D&D movie comes across more like My Dinner with Andre, but I don't think I could make it commercially successful.</p></blockquote><p></p>
[QUOTE="olshanski, post: 5222714, member: 7441"] The movie opens with a corpse, and a living protagonist. The protagonist looks completely trashed, but he carrying out some artifact as if he is disgusted with it... he comes out of a cave and the sun is setting. Fade to black. The next scene has a corpse, our protagonist, and one other person. The two people are crawling around in some adventure, and eventually the other person is killed, and it sets the scene for how the movie opened... (so it is obvious we are going to tell the movie Memento style, jumping back in time 15 mintes a shot, and then playing forward. Each segment begins with a corpse, and ends with one of the people getting killed. It is sort of a deathtrap tomb-of-horrors style... where pretty soon the viewers will catch on that one person is going to die each segment, but the how is a mystery... (a bit of a "final destination" influence as well). In any case, at the end of the movie, you see the group of 8 adventurers hanging out, happy, and excited, and with no clue whatsoever that most of them are going to die... this should be in stark contrast to the downbeat beginning, and the utter obliviousness of the adventurers to their upcoming doom should make it a bit more poignant. I am trying to capture a bit of the vibe of Beckett's "Endgame". So, in summary, "My" version of a D&D movie would mostly be a Tomb of Horrors deathtrap, mixed with the structure of Memento, the dramatic tension of Final Destination, and hopefully the ironic payoff of Endgame. --------- My other version of the D&D movie comes across more like My Dinner with Andre, but I don't think I could make it commercially successful. [/QUOTE]
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