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<blockquote data-quote="Zappo" data-source="post: 1684763" data-attributes="member: 633"><p>Good suggestions there. Here's what I've been thinking in the mean time:</p><p> </p><p> The low-level PCs start by uncovering a necromantic conspiracy. After several adventures, they discover that the top leader of these necromancers has discovered the location of the third vial of Illidan, and he's planning on recovering it and creating his own personal Well of Eternity. With that power, he wishes to declare his cabal independant from the Scourge and attack Kalimdor.</p><p> </p><p> After he is defeated, the top Alliance and Horde leaders, seeing the great danger posed by the recovered vial, decide to secretly recreate the order of the Guardians of Tirisfal, charging it with protecting the third vial and gather information on the other four. Most importantly, they are supposed to prevent the vials from ever being used; each new well of magic makes Azeroth more and more accessible to demons. So, the PCs are not going to run from a magical source of water to the next, because if a Well is created, they have already failed. This <em>is</em> going to happen, but not more than maybe once; it's a world-shaking event.</p><p> </p><p> The PCs, obviously, are going to be heavily involved in this organization.</p><p> </p><p> The campaign is going to be about finding and recovering each vial, facing increasingly tough opponents and difficulties. There are four of them, and pretty much everyone on Azeroth would be ready to start a war for one. In fact, I'm going to start a big war at some point - maybe it'll be ignited by the discovering of the fourth vial, maybe of the fifth.</p><p> </p><p> One of the vials, probably the last, should have some heavy demon involvement. Possibly leading the PCs to the Twisting Nether, too. I may use the blood fountain idea... the vial has been used, now try and stop the demons.</p><p> </p><p> Another one will be sought by the Lich King. With the demons and the undead, I've covered the biggest bad guys in Azeroth. Yeah, I'd say that they are going to be after the sixth and seventh vials; the fourth and fifth I don't know. For a change, I'd like at least one of them to have no big baddie after it, the PCs are the only ones who know about it and they are "just" going to have to brave some horrible dungeon to get it. Hm, maybe a Titan stronghold.</p><p> </p><p> I'm still thinking about the other vials - I like your suggestions, I'll think about them - but I have a pretty good idea for what's going to happen after they are all recovered. A powerful NPC in the Guardians of Tirisfal is going to betray, steal the five vials, and flee to Outland (the place where Illidan went) to deliver them to the renegade elf. The (probably epic by this time) PCs are going to have some extraplanar fun and a tough fight with Illidan. He's got a CR in the upper 20s, so it should be a nice end of campaign - and if he's weak, I'll have him drink one of the vials as you suggested. No clue as to what that would do to him, but it can't be pretty.</p><p> </p><p> At this point, of the five vials, one has been used by the fiends and one has likely been drank by Illidan. That leaves three vials to be somehow destroyed in case I want to continue the campaign into epic levels. Warcraft has no lack of epic-level opponents.</p></blockquote><p></p>
[QUOTE="Zappo, post: 1684763, member: 633"] Good suggestions there. Here's what I've been thinking in the mean time: The low-level PCs start by uncovering a necromantic conspiracy. After several adventures, they discover that the top leader of these necromancers has discovered the location of the third vial of Illidan, and he's planning on recovering it and creating his own personal Well of Eternity. With that power, he wishes to declare his cabal independant from the Scourge and attack Kalimdor. After he is defeated, the top Alliance and Horde leaders, seeing the great danger posed by the recovered vial, decide to secretly recreate the order of the Guardians of Tirisfal, charging it with protecting the third vial and gather information on the other four. Most importantly, they are supposed to prevent the vials from ever being used; each new well of magic makes Azeroth more and more accessible to demons. So, the PCs are not going to run from a magical source of water to the next, because if a Well is created, they have already failed. This [i]is[/i] going to happen, but not more than maybe once; it's a world-shaking event. The PCs, obviously, are going to be heavily involved in this organization. The campaign is going to be about finding and recovering each vial, facing increasingly tough opponents and difficulties. There are four of them, and pretty much everyone on Azeroth would be ready to start a war for one. In fact, I'm going to start a big war at some point - maybe it'll be ignited by the discovering of the fourth vial, maybe of the fifth. One of the vials, probably the last, should have some heavy demon involvement. Possibly leading the PCs to the Twisting Nether, too. I may use the blood fountain idea... the vial has been used, now try and stop the demons. Another one will be sought by the Lich King. With the demons and the undead, I've covered the biggest bad guys in Azeroth. Yeah, I'd say that they are going to be after the sixth and seventh vials; the fourth and fifth I don't know. For a change, I'd like at least one of them to have no big baddie after it, the PCs are the only ones who know about it and they are "just" going to have to brave some horrible dungeon to get it. Hm, maybe a Titan stronghold. I'm still thinking about the other vials - I like your suggestions, I'll think about them - but I have a pretty good idea for what's going to happen after they are all recovered. A powerful NPC in the Guardians of Tirisfal is going to betray, steal the five vials, and flee to Outland (the place where Illidan went) to deliver them to the renegade elf. The (probably epic by this time) PCs are going to have some extraplanar fun and a tough fight with Illidan. He's got a CR in the upper 20s, so it should be a nice end of campaign - and if he's weak, I'll have him drink one of the vials as you suggested. No clue as to what that would do to him, but it can't be pretty. At this point, of the five vials, one has been used by the fiends and one has likely been drank by Illidan. That leaves three vials to be somehow destroyed in case I want to continue the campaign into epic levels. Warcraft has no lack of epic-level opponents. [/QUOTE]
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