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My warrior-mage has 4 Fighter levels--let's make them count!
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<blockquote data-quote="Bront" data-source="post: 2416614" data-attributes="member: 19696"><p>Combat Expertise is always handy, so is Cleave. TWD is not bad, and there is Improved TWD later for even better D. I like the Disarm and Trip stuff, (Works well with enlarge too), so maybe droping PA and going with Combat Expertise and Imp Trip or Disarm.</p><p></p><p>I'd stick to human and just run with it. You'll need a 15+ Dex, but you can live with a 14 strength or lower if needed (14 is prefered though). And I think Warmie needs Cha and Int, so you end up sacking Wis and getting a 10 or so Con. If you're point build, 14,15,10,14,8,14 is only 28 points, so you're not hurting, though you 'll probably want to pump the mental stats quickly.</p><p></p><p>I'd pick up practiced Spellcaster at Level 6 btw.</p><p></p><p>The problem with the 2WF chain, is that you need extra feats to get more attacks (I2WF at 9th and G2WF eventualy around 15th, but you'll need a 17+ dex at that point). I do like the idea though, and the double sword does sound like fun (I thought about building an Eberron Monk with one and the feat that lets him use it in Flurry). Hope this helps, and hope you have fun.</p></blockquote><p></p>
[QUOTE="Bront, post: 2416614, member: 19696"] Combat Expertise is always handy, so is Cleave. TWD is not bad, and there is Improved TWD later for even better D. I like the Disarm and Trip stuff, (Works well with enlarge too), so maybe droping PA and going with Combat Expertise and Imp Trip or Disarm. I'd stick to human and just run with it. You'll need a 15+ Dex, but you can live with a 14 strength or lower if needed (14 is prefered though). And I think Warmie needs Cha and Int, so you end up sacking Wis and getting a 10 or so Con. If you're point build, 14,15,10,14,8,14 is only 28 points, so you're not hurting, though you 'll probably want to pump the mental stats quickly. I'd pick up practiced Spellcaster at Level 6 btw. The problem with the 2WF chain, is that you need extra feats to get more attacks (I2WF at 9th and G2WF eventualy around 15th, but you'll need a 17+ dex at that point). I do like the idea though, and the double sword does sound like fun (I thought about building an Eberron Monk with one and the feat that lets him use it in Flurry). Hope this helps, and hope you have fun. [/QUOTE]
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My warrior-mage has 4 Fighter levels--let's make them count!
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