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My warrior-mage has 4 Fighter levels--let's make them count!
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<blockquote data-quote="Bront" data-source="post: 2417418" data-attributes="member: 19696"><p>Someone commented earlier on Truestrike working with PA and CE, but it doesn't work as well with 2WF, as you only get the bonus on your next attack. I think Enlarge is the friend of the Melee mage, if you can learn it. Reach, increased weapon damage, increased strength, and increased size modifiers for maneuvers like trip or disarm. I'd pick it up at 3rd Warmie if you don't have it already.</p><p></p><p>I had a fun warrior archer mage, which worked well because he kept out of Melee with the bow. Amazingly, he was nearly as devistating as the dwarven fighter because he tended to get extra attacks with Rapid Shot, and was strong enough to still get bonus damage with his longbow. And the ranged feats stacked with his ranged touch spells, to make it even more devistating. I was planning on going Arcane Archer with the build (Not sure if I was going to go more than a few levels into it), but as a Wiz 5/Fighter 1/Elderich Knight 2, the character was a lean, mean, fighting machine. And oh darn, he had to use an L2 spell to cast mage Armor for 12 hours, the +4 AC that works against incorperal has it's uses.</p></blockquote><p></p>
[QUOTE="Bront, post: 2417418, member: 19696"] Someone commented earlier on Truestrike working with PA and CE, but it doesn't work as well with 2WF, as you only get the bonus on your next attack. I think Enlarge is the friend of the Melee mage, if you can learn it. Reach, increased weapon damage, increased strength, and increased size modifiers for maneuvers like trip or disarm. I'd pick it up at 3rd Warmie if you don't have it already. I had a fun warrior archer mage, which worked well because he kept out of Melee with the bow. Amazingly, he was nearly as devistating as the dwarven fighter because he tended to get extra attacks with Rapid Shot, and was strong enough to still get bonus damage with his longbow. And the ranged feats stacked with his ranged touch spells, to make it even more devistating. I was planning on going Arcane Archer with the build (Not sure if I was going to go more than a few levels into it), but as a Wiz 5/Fighter 1/Elderich Knight 2, the character was a lean, mean, fighting machine. And oh darn, he had to use an L2 spell to cast mage Armor for 12 hours, the +4 AC that works against incorperal has it's uses. [/QUOTE]
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My warrior-mage has 4 Fighter levels--let's make them count!
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