Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Pathfinder & Starfinder
My warrior-mage has 4 Fighter levels--let's make them count!
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Elder-Basilisk" data-source="post: 2418192" data-attributes="member: 3146"><p>No. I think that synergizing means that one set of abilities helps the other. For instance magic improves the character's physical attacks (ranged or melee) or defenses (AC, etc). Another example would be a better base attack bonus and feats like Point Blank and Precise Shot improving the utility of ranged touch spells and better than usual AC and hit points making touch range spells more practical.</p><p></p><p>Synergy is important because in a D&D combat, you don't just need to be able to do something, you need to be able to do something well. To use your example, a fighter who wants to do two weapon fighting should have a bow and a selection of arrows in DR penetrating materials, but he shouldn't ignore feats essential to his fighting style (Two Weapon Fighting, Improved Two Weapon Fighting, Weapon Focus, Weapon Specialization, etc) in order to pick up Point Blank Shot. If the character does that, he's trading being a good two weapon fighter and a mediocre archer for being a mediocre two weapon fighter and a slightly less mediocre archer. Given that the character wants two weapon fighting to be his main tactic (maybe 75% of the time), it doesn't make sense to sacrifice significant amounts of TWF ability (75%) for a minor increase in archery ability (10-15%). As you later note, a multiclass character has to sacrifice some of the abilities that a single classed character would have in order to achieve flexibility. If the multiclassed character still wants to be good at the role he's sacrificing, he needs to get something out of the new class that makes him better at what he does as well as give him flexibility. </p><p></p><p></p><p></p><p>Well, if you're set on playing a multiclassed warmage/fighter, I can't stop you. But you should think about whether being tougher and more capable in melee than a straight warmage really means anything. After all, a warmage is tougher and more capable in melee than a straight commoner, but warmage is still not a frontline class. A fighter/warmage is tougher than a straight-class warmage, but that doesn't mean that he can hold his own against a fighter or a fighter/sorcerer. Similarly, a fighter/warmage will have more offensive flexibility than a guy who just swings a sword but that's only relevant to the degree that the offensive flexibility is useful. A fighter who can cast 5d6 fireballs is more flexible than a fighter who can't but by the time he's 10th level, those 5d6 fireballs won't be worth much. You can have all of the options you want, but in the end it's only the ones worth choosing that actually matter. That's why it's important to avoid the situation where your choices are "A. Cast a spell that's not very effective at this level or B. Swing your swords and get slapped silly by the bad guys."</p></blockquote><p></p>
[QUOTE="Elder-Basilisk, post: 2418192, member: 3146"] No. I think that synergizing means that one set of abilities helps the other. For instance magic improves the character's physical attacks (ranged or melee) or defenses (AC, etc). Another example would be a better base attack bonus and feats like Point Blank and Precise Shot improving the utility of ranged touch spells and better than usual AC and hit points making touch range spells more practical. Synergy is important because in a D&D combat, you don't just need to be able to do something, you need to be able to do something well. To use your example, a fighter who wants to do two weapon fighting should have a bow and a selection of arrows in DR penetrating materials, but he shouldn't ignore feats essential to his fighting style (Two Weapon Fighting, Improved Two Weapon Fighting, Weapon Focus, Weapon Specialization, etc) in order to pick up Point Blank Shot. If the character does that, he's trading being a good two weapon fighter and a mediocre archer for being a mediocre two weapon fighter and a slightly less mediocre archer. Given that the character wants two weapon fighting to be his main tactic (maybe 75% of the time), it doesn't make sense to sacrifice significant amounts of TWF ability (75%) for a minor increase in archery ability (10-15%). As you later note, a multiclass character has to sacrifice some of the abilities that a single classed character would have in order to achieve flexibility. If the multiclassed character still wants to be good at the role he's sacrificing, he needs to get something out of the new class that makes him better at what he does as well as give him flexibility. Well, if you're set on playing a multiclassed warmage/fighter, I can't stop you. But you should think about whether being tougher and more capable in melee than a straight warmage really means anything. After all, a warmage is tougher and more capable in melee than a straight commoner, but warmage is still not a frontline class. A fighter/warmage is tougher than a straight-class warmage, but that doesn't mean that he can hold his own against a fighter or a fighter/sorcerer. Similarly, a fighter/warmage will have more offensive flexibility than a guy who just swings a sword but that's only relevant to the degree that the offensive flexibility is useful. A fighter who can cast 5d6 fireballs is more flexible than a fighter who can't but by the time he's 10th level, those 5d6 fireballs won't be worth much. You can have all of the options you want, but in the end it's only the ones worth choosing that actually matter. That's why it's important to avoid the situation where your choices are "A. Cast a spell that's not very effective at this level or B. Swing your swords and get slapped silly by the bad guys." [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
My warrior-mage has 4 Fighter levels--let's make them count!
Top