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My wizard and his flaming Pick
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<blockquote data-quote="SpiralBound" data-source="post: 2988167" data-attributes="member: 8396"><p>Oh, "flaming <strong><u>P</u></strong>ick"!! Man, you had me doing a double-take with that thread title!! <img src="http://www.enworld.org/forum/images/smilies/laugh.png" class="smilie" loading="lazy" alt=":lol:" title="Laughing :lol:" data-shortname=":lol:" /> <img src="http://www.enworld.org/forum/images/smilies/laugh.png" class="smilie" loading="lazy" alt=":lol:" title="Laughing :lol:" data-shortname=":lol:" /> I had a Gnome Fighter who used the Gnomish Pick as his weapon, but you kinda expect that combo... His backstory was that he was a gem miner turned adventurer, boy could he ever appraise! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>As for unusual weapons, one of my favourite characters was a Gnome Rogue who started out using common weapons like shortswords and knives (lots of knives...), but through a series of encounters involving head bounties and gravedigging, ended up discovering and prefering a very unusual weapon - the sharpened spade shovel!</p><p></p><p>Yep, he took an ordinary spade-tipped shovel, flattened it, and sharpened the digging edge. After a while he took a feat just to become proficient in it, and then another for weapon specialization! At one point he hired a blacksmith to make him a "weapons-grade" shovel according to his exacting specifications (masterwork, better balance, etc.) It was a pretty good weapon too! The handle was long enough that he had reach and could use it to parry/block blows as a short staff, the blade did slashing damage or the "flat" of the shovel did bludgeoning damage, and the "back edge" of the shovel's "spade" could be hooked around an ankle for a trip attack! The battle tactic that he would often use was to either trip opponents or let a party member knock them down, at which point he would deliver a coup-de-grace at the neck via a swift downwards chopping motion with him jumping on the shovel like a pogo stick! (Yes, I know, "yuck", there was a *bit* of a dark side to this Gnome...)</p><p></p><p>Anyway, that probably tops my list of "wierd weapons". Although there was the player whose character had blades imbedded all over his body and would litterally fling himself at his opponents... the imbedded blades did damage to him as well as the enemy, but he had a high con, plus a bunch of other feats geared towards reducing/ignoring/recovering from the effects of damage. That character didn't last long though, he was too attracted to opportunities for pain and eventually bit off more than he could handle...</p><p></p><p>Another player I knew had a character that used a length of rope with a spiky ball on the end. He did loads of damage in mass melee, (to both sides I might add...), but was essentially useless in smaller skirmishes. That character eventually gave up that weapon in favour of a bow and became useful to the party again. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p></blockquote><p></p>
[QUOTE="SpiralBound, post: 2988167, member: 8396"] Oh, "flaming [b][u]P[/u][/b]ick"!! Man, you had me doing a double-take with that thread title!! :lol: :lol: I had a Gnome Fighter who used the Gnomish Pick as his weapon, but you kinda expect that combo... His backstory was that he was a gem miner turned adventurer, boy could he ever appraise! :) As for unusual weapons, one of my favourite characters was a Gnome Rogue who started out using common weapons like shortswords and knives (lots of knives...), but through a series of encounters involving head bounties and gravedigging, ended up discovering and prefering a very unusual weapon - the sharpened spade shovel! Yep, he took an ordinary spade-tipped shovel, flattened it, and sharpened the digging edge. After a while he took a feat just to become proficient in it, and then another for weapon specialization! At one point he hired a blacksmith to make him a "weapons-grade" shovel according to his exacting specifications (masterwork, better balance, etc.) It was a pretty good weapon too! The handle was long enough that he had reach and could use it to parry/block blows as a short staff, the blade did slashing damage or the "flat" of the shovel did bludgeoning damage, and the "back edge" of the shovel's "spade" could be hooked around an ankle for a trip attack! The battle tactic that he would often use was to either trip opponents or let a party member knock them down, at which point he would deliver a coup-de-grace at the neck via a swift downwards chopping motion with him jumping on the shovel like a pogo stick! (Yes, I know, "yuck", there was a *bit* of a dark side to this Gnome...) Anyway, that probably tops my list of "wierd weapons". Although there was the player whose character had blades imbedded all over his body and would litterally fling himself at his opponents... the imbedded blades did damage to him as well as the enemy, but he had a high con, plus a bunch of other feats geared towards reducing/ignoring/recovering from the effects of damage. That character didn't last long though, he was too attracted to opportunities for pain and eventually bit off more than he could handle... Another player I knew had a character that used a length of rope with a spiky ball on the end. He did loads of damage in mass melee, (to both sides I might add...), but was essentially useless in smaller skirmishes. That character eventually gave up that weapon in favour of a bow and became useful to the party again. ;) [/QUOTE]
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