Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is LIVE! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
General Tabletop Discussion
*TTRPGs General
My Wormhole Map: Traveller
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Thomas Bowman" data-source="post: 7408899" data-attributes="member: 6925649"><p>This is my current map that I'm working on</p><p><a href="https://orig00.deviantart.net/1bf8/f/2018/120/e/f/wormhole_map_sol_sector_by_thomasbowman767-dcabbcv.png" target="_blank">https://orig00.deviantart.net/1bf8/f/2018/120/e/f/wormhole_map_sol_sector_by_thomasbowman767-dcabbcv.png</a></p><p><img src="https://orig00.deviantart.net/1bf8/f/2018/120/e/f/wormhole_map_sol_sector_by_thomasbowman767-dcabbcv.png" alt="" class="fr-fic fr-dii fr-draggable " style="" /></p><p>The link above this map will take you to a full sized version of it. On the upper right quadrant of it is a chart of the various star systems I've generated, I used die rolls to determine the random values. I could get a computer to do it, but then I would have to go back and correct all the errors the computer has made, and since I want to put some human thought into each entry to make sure it makes sense, for example using die rolling and following the rules of Mainworld generation, I could end up with a negative number for hydrographics percentage, and I'd just assume roll physical dice by hand and correct such errors as I encounter them rather than generate a page full and then have to go through each one to make sure the buggy program didn't make any errors. </p><p></p><p>For example with physical dice I generated the Mainworld of Crius, it is a world slightly larger than Earth, it has a class A starport, 79% of its surface is covered with water, it has a Dense but breathable atmosphere, a population of 9 billion people, A non-charismatic leader, which I'll say is a monarch, either a king or queen, a law level of 9 which means very restrictive gun control, and a tech level A which is Interstellar, meaning this society could create a new wormhole if it wanted to. Most of the wormholes in this setting were created by a prior civilization which existed millions of years ago, but Crius could build a new one, both ends of it would start off close to each other, and one of those ends would have to be transported by a slower than light starship to get to its desired location and then that wormhole would have to be expanded to allow passage of a starship., relativity would mean that the transported mouth would be in the future. Wormholes in any case are very difficult and expensive to make.</p><p></p><p>So you have my latest map, what can this software do that I have not already done? I have all the wormholes on my map. Below is the map I started with, and I basically rolled a 1d6 for each wormhole connection and if I got a result of 3 or less, I eliminated that wormhole, and that is how I created my map, then I rolled for a random system, using the 188 existing systems, and when I rolled a key number I looked it up on the list of near stars in the lower white quadrant of my map, and that is the system I put in that hex, the name of the system is below the hex, and the name of the Mainworld is within the hex. I then looked up the solsystem entry for each system to find a good location for my wormholes, and I placed it and whatever stars are in the system on a logarithmic distance chart. Below is the original black wormhole map that I worked from:</p><p><a href="https://orig00.deviantart.net/0413/f/2018/120/b/e/wormhole_map_by_thomasbowman767-dcabcya.png" target="_blank">https://orig00.deviantart.net/0413/f/2018/120/b/e/wormhole_map_by_thomasbowman767-dcabcya.png</a></p><p><img src="https://orig00.deviantart.net/0413/f/2018/120/b/e/wormhole_map_by_thomasbowman767-dcabcya.png" alt="" class="fr-fic fr-dii fr-draggable " style="" /></p></blockquote><p></p>
[QUOTE="Thomas Bowman, post: 7408899, member: 6925649"] This is my current map that I'm working on [URL]https://orig00.deviantart.net/1bf8/f/2018/120/e/f/wormhole_map_sol_sector_by_thomasbowman767-dcabbcv.png[/URL] [IMG]https://orig00.deviantart.net/1bf8/f/2018/120/e/f/wormhole_map_sol_sector_by_thomasbowman767-dcabbcv.png[/IMG] The link above this map will take you to a full sized version of it. On the upper right quadrant of it is a chart of the various star systems I've generated, I used die rolls to determine the random values. I could get a computer to do it, but then I would have to go back and correct all the errors the computer has made, and since I want to put some human thought into each entry to make sure it makes sense, for example using die rolling and following the rules of Mainworld generation, I could end up with a negative number for hydrographics percentage, and I'd just assume roll physical dice by hand and correct such errors as I encounter them rather than generate a page full and then have to go through each one to make sure the buggy program didn't make any errors. For example with physical dice I generated the Mainworld of Crius, it is a world slightly larger than Earth, it has a class A starport, 79% of its surface is covered with water, it has a Dense but breathable atmosphere, a population of 9 billion people, A non-charismatic leader, which I'll say is a monarch, either a king or queen, a law level of 9 which means very restrictive gun control, and a tech level A which is Interstellar, meaning this society could create a new wormhole if it wanted to. Most of the wormholes in this setting were created by a prior civilization which existed millions of years ago, but Crius could build a new one, both ends of it would start off close to each other, and one of those ends would have to be transported by a slower than light starship to get to its desired location and then that wormhole would have to be expanded to allow passage of a starship., relativity would mean that the transported mouth would be in the future. Wormholes in any case are very difficult and expensive to make. So you have my latest map, what can this software do that I have not already done? I have all the wormholes on my map. Below is the map I started with, and I basically rolled a 1d6 for each wormhole connection and if I got a result of 3 or less, I eliminated that wormhole, and that is how I created my map, then I rolled for a random system, using the 188 existing systems, and when I rolled a key number I looked it up on the list of near stars in the lower white quadrant of my map, and that is the system I put in that hex, the name of the system is below the hex, and the name of the Mainworld is within the hex. I then looked up the solsystem entry for each system to find a good location for my wormholes, and I placed it and whatever stars are in the system on a logarithmic distance chart. Below is the original black wormhole map that I worked from: [url]https://orig00.deviantart.net/0413/f/2018/120/b/e/wormhole_map_by_thomasbowman767-dcabcya.png[/url] [IMG]https://orig00.deviantart.net/0413/f/2018/120/b/e/wormhole_map_by_thomasbowman767-dcabcya.png[/IMG] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
My Wormhole Map: Traveller
Top