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My Wormhole Map: Traveller
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<blockquote data-quote="Thomas Bowman" data-source="post: 7411238" data-attributes="member: 6925649"><p>Regarding my map, I already done some work on it by hand rolling some dice, the wormholes are already placed, so that part is done already. If you want to do some maps on the side connecting to mine, you can use a program to do those. Right now I could use some automatic dice rollers to generate some mainworlds on the fly, such a program probably needs to be debugged, I have assigned star systems already, I need to make sure those main worlds are in physically possible places, if the nature of the system excludes that I need to make some adjustments, have a frozen mainworld outside of the habitable zones and have it covered with ice for instance. Usually things like a brown dwarf don't have main worlds, because the only sort of world that could be generated is an uninhabitable world, but the system could still have a starport. the most obvious place to put a starport is right outside the wormhole opening. A starship would stop there to refuel and get maintenance if the intension is to go on through the wormhole over to the next destination. I'm going to assume that on average a single journey through one wormhole takes a day, part of that is the traffic of starships waiting to go back and forth, as you must realize their will be lines of starships waiting to use a given wormhole, and it will take some time for each starship to get its turn. The starship captain pays a toll for using a wormhole, and if they pay more, they can skip ahead in the line, so they can make their journey quicker!</p></blockquote><p></p>
[QUOTE="Thomas Bowman, post: 7411238, member: 6925649"] Regarding my map, I already done some work on it by hand rolling some dice, the wormholes are already placed, so that part is done already. If you want to do some maps on the side connecting to mine, you can use a program to do those. Right now I could use some automatic dice rollers to generate some mainworlds on the fly, such a program probably needs to be debugged, I have assigned star systems already, I need to make sure those main worlds are in physically possible places, if the nature of the system excludes that I need to make some adjustments, have a frozen mainworld outside of the habitable zones and have it covered with ice for instance. Usually things like a brown dwarf don't have main worlds, because the only sort of world that could be generated is an uninhabitable world, but the system could still have a starport. the most obvious place to put a starport is right outside the wormhole opening. A starship would stop there to refuel and get maintenance if the intension is to go on through the wormhole over to the next destination. I'm going to assume that on average a single journey through one wormhole takes a day, part of that is the traffic of starships waiting to go back and forth, as you must realize their will be lines of starships waiting to use a given wormhole, and it will take some time for each starship to get its turn. The starship captain pays a toll for using a wormhole, and if they pay more, they can skip ahead in the line, so they can make their journey quicker! [/QUOTE]
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