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My Yokel (NPC country commoner)
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<blockquote data-quote="avr" data-source="post: 3662909" data-attributes="member: 48941"><p>What role do you see this filling in the world? Is this an explanation as to why monsters haven't killed off all the farmers or are you trying to create someone who could be a peasant hero out of fairy tales, or do you just want a template for some interesting NPCs? Or is it something I haven't thought of here?</p><p></p><p>The first should be either more martial or should have advantages related to resisting the effects of the local monsters. The latter should vary by location; some monsters just need to be located, some can be run away from, some have magic powers you need to resist or can imitate or control your nearest and dearest, so you'd better be able to tell when they are.</p><p></p><p>Peasant heroes need abilities to represent extraordinary luck. There's some feats of this kind in Complete Scoundrel, or action points (see Eberron), and probably a hundred other mechanisms elsewhere.</p><p></p><p>Interesting NPCs can be covered any number of ways. This adds one way, but it feels very specific to me. Like the gleaner NPC class at <a href="http://www.giantitp.com/articles/gk7uKJeF296jRcx1NJw.html" target="_blank">http://www.giantitp.com/articles/gk7uKJeF296jRcx1NJw.html</a> I don't think I'd use it on a regular basis.</p></blockquote><p></p>
[QUOTE="avr, post: 3662909, member: 48941"] What role do you see this filling in the world? Is this an explanation as to why monsters haven't killed off all the farmers or are you trying to create someone who could be a peasant hero out of fairy tales, or do you just want a template for some interesting NPCs? Or is it something I haven't thought of here? The first should be either more martial or should have advantages related to resisting the effects of the local monsters. The latter should vary by location; some monsters just need to be located, some can be run away from, some have magic powers you need to resist or can imitate or control your nearest and dearest, so you'd better be able to tell when they are. Peasant heroes need abilities to represent extraordinary luck. There's some feats of this kind in Complete Scoundrel, or action points (see Eberron), and probably a hundred other mechanisms elsewhere. Interesting NPCs can be covered any number of ways. This adds one way, but it feels very specific to me. Like the gleaner NPC class at [url]http://www.giantitp.com/articles/gk7uKJeF296jRcx1NJw.html[/url] I don't think I'd use it on a regular basis. [/QUOTE]
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