Mylestar PCs

Rae ArdGaoth

Explorer
This will hopefully be a thread for the PCs in the Mylestar campaign. The notes at the bottom of Albert's sheet are for the DM. Feel free to comment on the characters, especially if you spot an error!

[smallcaps]Albert Patoix[/smallcaps]
Male Human Cleric of Tyr 3
Lawful Neutral

Character Stats:
Str 13 +1
Dex 10 +0
Con 9 -1
Int 11 +0
Wis 13 +1
Cha 16 +3

Hit Points 15 (3d8 - 3)
[sblock=Rolls: ]HP: Levels 2 & 3 (2d8-2=8)

Stats: Used these rolls.
Tossed these boring ones.[/sblock]
AC 19, Touch 11 Flat 19 (+6 armor, +2 shield, +0 size, +0 Dex, +0 natural, +1 defl., +0 misc.)
Init +0 (+0 Dex, +0 misc.)
BAB +2 (+2 cleric), Grap +3 (+2 BAB, +0 size, +0 Str, +0 misc.)
Speed 20' (base 30', load 74.5/51-100, heavy armor)
Fort +2 (+3 class, -1 Con), Ref +1 (+1 class, +0 Dex), Will +5 (+3 class, +2 Wis)

+5 Melee, MW bastard sword, 1d10+1, 19-20/x2
+3 Melee, dagger, 1d4+1, 19-20/x2
+3 Melee, silver dagger, 1d4, 19-20/x2

Medium, 6'2", 184 lbs., 24 yrs old
Black hair, hazel eyes, fair skin

Speaks Arthian, knows a bit of dwarven and Eastern.

Speak Language (Dwarven) 1 (Speak only)
Speak Language (Eastern) 2 (Speak, read, and write)

+4 Knowledge [religion] (4 +0 Int)
+7 Diplomacy (5 +3 Cha)
+10 Perform (oratory) (6 +3 SF +3 Cha)
+5 Concentration (-1 Con)
+2 Listen (+2 Wis)
+2 Spot (+2 Wis)

Armor Check Penalty (ACP): -6 (banded mail) -2 (heavy steel shield)

Feats
Hu-Skill Focus: Perform (oratory)
L1-Exotic Weapon Proficiency: Bastard Sword
L3-Power Attack

Human Traits
-Extra feat
-Extra skill
-Favored class: Any

Cleric Abilities
-Turn undead (6/day)
-Lawful aura
-Weapon Focus: Bastard Sword (War domain)
-Law spells cast at +1 CL (Law domain)

Spells per day: 4 L0, 3+1 L1, 2+1 L2
(Save DC: 10+2(Wis)+Spell Lvl)

Spells Normally Prepared:
0th- Create Water, Purify Food and Drink, Light, Mending
1st- Bless, Command, Sanctuary, Magic Weapon (D)
2nd- Bull's Strength, Hold Person, Calm Emotions (Law, D)

Spells Prepared on Sermon Day:
0th- Create Water, Mending, Light, Purify Food and Drink
1st- Command, Comprehend Languages, Bless Water, Magic Weapon (D)
2nd- Eagle's Splendor, Enthrall, Calm Emotions (Law, D)

Spells Prepared when Expecting Combat:
0th- Guidance, Resistance, Detect Magic, Mending
1st- Bless, Obscuring Mist, Sanctuary, Magic Weapon (D)
2nd- Bull's Strength, Hold Person, Spiritual Weapon (D)

Gear:
Banded Mail (worn, 35lb) 250gp
Shield, heavy steel (back, 15lb) 20gp
Scholar's outfit (worn, --wt(6lb)) (free starting outfit)

MW Bastard sword (belt, left, 6lb) 335gp
Dagger (right boot, 1lb) 2gp

Pouch, brown (belt front, .5lb) 1gp
Pouch, beige (belt right, .5lb) 1gp
Pouch, black (belt right, .5lb) 1gp

Cloak, many pocketed, w/ Sword of Tyr on back and buttons (worn, -wt) 0gp
Ring of protection +1, silver, w/ Sword of Tyr (left pointer finger, -wt) 2000gp
Ornate ceremonial Sword of Tyr (dagger), silver (neck, 1lb) 22gp

Waterskin- water (belt, right, 4lb) 1gp
Flint & Steel (brown sack, -wt) 1gp
Biscuits (brown pouch, .5lb) 2cp
Dried beef (brown pouch, .5lb) 3sp

Cleric's vestments (beige pouch, 6lb) 5gp
Book of Tyr's Dictums (beige pouch, 3lb) ?gp
Flask of holy water (beige pouch, -wt) 3cp

Ink 1oz (black pouch, -wt) 8gp
Inkpen (black pouch, -wt) 1sp
Parchment 10 sheets (black pouch, -wt) 2gp
Sealing wax (black pouch, 1lb) 1gp
Candle 3x (black pouch, -wt) 3cp
Sewing needle and thread (black pouch, -wt) 5sp

Coins- 8pp, 4gp, 0sp, 2cp (pocket sewed inside pants)

Total Weight carried: 74.5 lbs (medium load)

History:
[smallcaps]Albert Patoix[/smallcaps] was born in Diamond Lake on the island of Daroth in the kingdom of Arth to the resident priest of Tyr, Dictant Jean Patoix. His mother died in childbirth. Albert's father became very devoted to his priesthood after his wife's death and didn't have much time for his little boy. As a result, Albert was raised by a widowed dwarven nurse, whose entire family had died in mining accidents. She was a little crazy, and talked a lot about nothing. Albert picked up common and a tiny bit of dwarven from her.

When Albert was five, a plague known as the Red Death came to Diamond Lake. Albert's nurse was one of the first to die. Dictant Patoix sent his son away to his uncle, another priest of the Church of Tyr, who served at the Hilt, the head temple of the Tyrian church, in Arth, the capital of Arth. There, Albert was completely submerged in the doctrines of his family's faith. One of the few young squires at the Hilt, Albert and his peers were forbidden from ever leaving the temple grounds. The boys were trained to be warrior-priests, Dictants of Tyr. Albert enjoyed the physical training, but he much preferred learning to sermonize and lecture. Instead of playing in the courtyard with the other squires, he read and wrote about philosophy and religion in the church's library. It was full of books, but for every dissertation that contested Tyr's Dictum, there were ten leatherbound rebuttals that ripped every opposing argument to shreds. Consequently, little Albert developed a rather skewed, some might say twisted, view of the world.

After ten years in Arth, Albert received word that his father had died, presumably because of the Red Death. Albert had never developed much of a relationship with his father, so the news hardly affected him. His uncle and the other priests assured him that his father was a devout follower of Tyr and was receiving his just reward. Albert was satisfied. The priests offered to bend the rules and allow Albert to leave the temple to attend his father's funeral in Diamond Lake, but Albert thought that unfair to the other boys and chose to stay in the Hilt.

Three years later at age eighteen, his uncle decreed Albert an acolyte of Tyr. Based on his oratory abilities and history, the Adjutants at the Hilt advised the Commander General to assign Albert to assist his father's successor, Jierian Wierus, in Diamond Lake. Albert accepted the order without question, as he always did, and prepared to travel to his hometown. As word of his departure spread throughout the temple, he received several gifts from his teachers and mentors who recognized him as one of the most charismatic, devout acolytes ever to receive training at the temple. Among the gifts were a silver dagger necklace from the Commander General himself, a sturdy, light grey, many-pocketed traveling cloak with the Sword of Tyr on the back, a magically protective silver signet ring commissioned by Albert's uncle, and a finely transcribed copy of the Dictum penned by the librarian. Albert was politely grateful, but somehow expected the gifts, as though he thought himself entitled to them. He set out for Diamond Lake and left the Hilt for the first time in thirteen years.

He rode in a mining merchant's caravan and eventually sailed to the island of Daroth in a rotting collection of wood the captain had the audacity to call a ship. The only other travelers were down-on-their-luck urban scum hoping for riches (or at the very least, jobs) in the ore filled hills of Diamond Lake. When Albert attempted to speak with them, their uncompromising views on the cruelty of the world shook the sheltered acolyte. He remained taciturn for the rest of the journey, studying his copy of the Dictum.

Upon arrival, he was again shocked at the state of things. The city was dirty, it was filthy, it was disgusting compared to the pristine cleanliness of Tyr's Hilt and the Arthian mainland. Whores offered their services in broad daylight, dirty children cursed in common and dwarven at each other, a pitiful limping would-be-thief was caught in the act and beaten near to death right in front of Albert's eyes. All the while, a fat, well-dressed merchant lord laughed as he roughly grabbed a prostitute by the hair and shoved her to his giant of a bodyguard. Albert's vision of a perfectly just world instantly shattered.

He went as fast as he could to his father's old temple. It was empty of worshipers and in some disrepair. The once beautiful sculpture of Tyr in his full plated glory behind the altar was incredibly dusty and even missing a chunk of its massive sword. Albert opened the door to the priests' quarters and was stunned to see Dictant Jierian Wierus naked, scourging himself with a cat-o'-nine-tails, facing a mirror. At the Hilt there were strict rules about clothing, so Albert had never before seen another humanoid creature naked. He screamed aloud and ran from the room.

He knelt in front of the statue of Tyr and looked to it with pleading eyes, praying, Valkyrie of Justice, hear me! The temple is empty, and the Dictant castigates himself rather than preaching or liberating the trodden poor or... or... Tyr, God of Righteousness, how could You allow injustice to exist such as it does in this hellish place?! The statue remained ever silent. After a few minutes, he felt a hand on his shoulder and a cough. "I did not mean for you to see that, boy." Jierian, now clothed, was staring at the sculpture. He crossed himself in the manner of the Order and told Albert to find his room and then come out to begin his tasks as an acolyte. Still in shock, Albert obeyed wordlessly, but this time not thoughtlessly.

Albert cleaned a different part of the temple every day. His first task was to bleach the statue behind the altar. He went about his work with gusto. In the evenings after he finished his assigned tasks, he would go out on the dirty streets and attempt to preach Tyr's Dictum to unhearing ears. He used what divine powers he possessed to better the lot of the worthy and to punish those he deemed evil. Slowly, as the years dragged by, Albert's utter conviction in his faith dwindled. Strangely, his powers did not diminish. Rather, their potency increased. For six years Albert's doubt intensified even as his church attracted more followers.

Diamond Lake's Church of Tyr grew a small but devoted congregation, thanks almost solely to Albert's own efforts and uncanny charisma. He was summoned to the Hilt where he was ordained a Dictant of Tyr. Rather than exulting over his promotion, Albert brooded over the inefficiency of bureaucratic religion and the almost complete futility of his cause in this wretched city. He eventually wrote to the Adjutants requesting a change of location. They acquiesced his request and reassigned him to the small town of Gorek's Creek in the neighboring nation of Randamur. Albert's mission is to survey the area and get to know the residents to see if Gorek's Creek is a good place to build a new Church of Tyr. Albert was both relieved and depressed that he was leaving his hometown once again. He bade his congregation farewell and left within a week of receiving his orders.

In Gorek's Creek, he is almost completely unknown. He has yet to preach a sermon there, but he does spend much time walking the streets, doing good works, and looking for promising individuals.

Personality:
Albert was once a completely brainwashed, absolutely devout follower of Tyr and all of His Principles. Now, however, he is unconvinced even of the existence of his god, and wonders if his divine powers might not come from within rather than without. All this conflict is internal. Outwardly, Albert is intensely devoted to bringing Tyrian style justice to the people around him. People in Diamond Lake knew him as a man who talked the talk and walked the walk, unlike his superior, Dictant Wierus. In Albert's sermons and speeches, Tyr's name is mentioned once at the beginning and once at the end, in formality only. Everything in between is about doing good deeds and following a strict, self-disciplined moral code.

In his few personal relationships, mostly with followers of Tyr, Albert is honest and blunt, but tactfully so. He has a tendency to pass a judgment on almost every topic of conversation, but his opinion is usually respected and sometimes requested.

Albert would never steal, but he would demand money from an undeserving rich man and give it to a deserving poor man. Albert would never start a fight, but he would be quick to pick a side in a brawl and even use his sword. Albert often goes among the streets of the region to which he is assigned in the evenings and uses his healing spells on those he deems most deserving of assistance.

Appearance:
Albert stands at 6'2"; he is a tall, imposing figure. Though he has only a score and four years, just in his prime, his thick black hair already has many gray streaks and a receding hairline. His muscles are toned but not quite like those of a warrior, and his fair skin betrays his tendency to stay covered in armor and out of the sun. Because of the Red Death, his constitution is worse than most; he is often pale and moves slowly, but his strength of will does much to overcome this inadequacy. His tunic and trousers are the plain grey and black of the Order of the Sword, his boots are made of tough brown leather. At his left hip is a large sword which Albert can expertly wield with one hand. Concealed in his right boot is a simple dagger, which he has never had to use except for mundane tasks. The symbolic Sword of Tyr is all over him: a silver signet ring on his left forefinger, a large metal shield he carries strapped to his back, a long grey cloak with the sword stitched in red on the back and engraved in every single pocket button. The most ornate decoration is the silver dagger with ruby inserts which he wears undisguised around his neck. He usually wears his banded armor with his shield strapped to his back during his daily walks in order to deter potential thieves. Albert walks slowly but exudes an aura of confidence and assurance that is almost tangible.

NOTES:
HISTORY:
I took some liberty with titles and proper nouns. If they're incorrect or inappropriate, just say so.

Dictant – The title for the priests of Tyr. Warrior-priests and spiritual leaders.
Adjutant – The title for the highest advisers in the Order of the Sword and the Church of Tyr. They submit "strong recommendations" to the Commander General and administrate much of the bureaucratic inner workings of the Order and the Church.
Commander General – The highest ranking position in the Order of the Sword. All members of the Order and the Church answer to the Commander General.

Tyr's Dictum – The primary holy book of Tyr, which contains the core commandments, traditions, and rules of the faith.

Diamond Lake – A poor, dirty mining town located on the island of Daroth, on the frontier of Arth. There is great wealth here, buried away in the mountains, but cruel, wealthy merchant lords have already claimed it all and are practically enslaving the sick, downtrodden populace to extract it.

Arth– The city at the center of Arth. The location of the Hilt, the head temple of the Church of Tyr.

MECHANICS:
I took the Natural Skill feat you told me about in Starbucks. I changed that feat to Skill Focus: Perform. For wealth, I assumed the standard 2700gp for L3 characters. I did spend more than half of my starting wealth on one item (ring of protection, 2000gp). If that's a problem, I'll change it.
 
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Very in depth character description and background. You kind of feel sorry for the guy but he has sure gotten his feet wet...is this a pc for you to play then? I'm not familiar with the campaign he is going to be put in.
 

Yes, Albert will be my PC. And the campaign is a homebrew. Mylestar is the world, it's a flat disk, and the Kingdom of Arth is at its center. There are other PCs, I think they'll eventually post here as well.
 

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