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Myrdynn's journey Out of the Abyss
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<blockquote data-quote="TallIan" data-source="post: 7528564" data-attributes="member: 6853819"><p><strong>Session 4 – Travel </strong></p><p></p><p>We wander through the underdark, led by Sarith and Shushar, for several days at a pace that allows us to forage as we go. We seem to do ok finding edible mushrooms and some that would make good trade goods, but our ability to carry things quickly becomes the problem.</p><p></p><p>On our third day out a deep gnome trader, mounted on a giant lizard finds us and offers to trade. We have little of value but we offer a shield, a dagger some of the dried ormu and a drow crossbow and bolts scores us some fish a bedroll and crucially two backbacks and some waterskins. Sarith tries to convince me that we cannot leave this trader to go his own way. I certainly share his fear, this gnome owes us no loyalty and could certainly gain some material wealth for simply telling our pursuers where we went, but I am not willing to stoop to cold blooded murder.</p><p></p><p>The next day we find ourselves facing a pocket of corrosive gas. Ilfer, being resistant to acid due to his draconic ancestry, pushes through to see how far it goes, it proves to be short enough that we can dash and hope for the best. I follow, but my god it burns if you inhale any, I won’t be doing that again. Ilfer and I find ourselves facing a party of duergar offering to sell us slaves. I do not like slavers but I am not sticking my neck out for anyone who isn’t trying to help themselves. Ilfer apparently feels different and things nearly escalate into a fight.</p><p></p><p>After a rest we came across an illithid named Grazilaxx. Despite what I know of Ilithids, this one seems friendly, helpful even, he claims to be a member of the society of brilliance. He offered us a map of the area we are traveling through, with just the promise that we would treat the other society member kindly. Getting the map did take some time that we could ill afford.</p><p></p><p>Another good discovery of edible mushrooms leaves us with plenty to eat for a few days. With two backpacks, we can now carry much more. This patch, is a mixture of dangerous and edible mushrooms, but my magic means that no one had to risk being poisoned while gathering the edible trillimac mushrooms. With two hours lost waiting for map and another here, our drow persuers are surely close. On the plus side, with a map and ample food we can pick up the paceuntil we reach Slubludop.</p><p></p><p>My thoughts that we might reach Slublupod without trouble are quickly dashed, when we come across some kuo-toa. Shushar converses with them in a language I can’t understand then said to us, “Hold out your hands, it appears we are to be taken prisoner again.” Shushar submits to the kuo-toa request, but the rest of us are not so meek.</p></blockquote><p></p>
[QUOTE="TallIan, post: 7528564, member: 6853819"] [B]Session 4 – Travel [/B] We wander through the underdark, led by Sarith and Shushar, for several days at a pace that allows us to forage as we go. We seem to do ok finding edible mushrooms and some that would make good trade goods, but our ability to carry things quickly becomes the problem. On our third day out a deep gnome trader, mounted on a giant lizard finds us and offers to trade. We have little of value but we offer a shield, a dagger some of the dried ormu and a drow crossbow and bolts scores us some fish a bedroll and crucially two backbacks and some waterskins. Sarith tries to convince me that we cannot leave this trader to go his own way. I certainly share his fear, this gnome owes us no loyalty and could certainly gain some material wealth for simply telling our pursuers where we went, but I am not willing to stoop to cold blooded murder. The next day we find ourselves facing a pocket of corrosive gas. Ilfer, being resistant to acid due to his draconic ancestry, pushes through to see how far it goes, it proves to be short enough that we can dash and hope for the best. I follow, but my god it burns if you inhale any, I won’t be doing that again. Ilfer and I find ourselves facing a party of duergar offering to sell us slaves. I do not like slavers but I am not sticking my neck out for anyone who isn’t trying to help themselves. Ilfer apparently feels different and things nearly escalate into a fight. After a rest we came across an illithid named Grazilaxx. Despite what I know of Ilithids, this one seems friendly, helpful even, he claims to be a member of the society of brilliance. He offered us a map of the area we are traveling through, with just the promise that we would treat the other society member kindly. Getting the map did take some time that we could ill afford. Another good discovery of edible mushrooms leaves us with plenty to eat for a few days. With two backpacks, we can now carry much more. This patch, is a mixture of dangerous and edible mushrooms, but my magic means that no one had to risk being poisoned while gathering the edible trillimac mushrooms. With two hours lost waiting for map and another here, our drow persuers are surely close. On the plus side, with a map and ample food we can pick up the paceuntil we reach Slubludop. My thoughts that we might reach Slublupod without trouble are quickly dashed, when we come across some kuo-toa. Shushar converses with them in a language I can’t understand then said to us, “Hold out your hands, it appears we are to be taken prisoner again.” Shushar submits to the kuo-toa request, but the rest of us are not so meek. [/QUOTE]
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