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Myrdynn's journey Out of the Abyss
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<blockquote data-quote="TallIan" data-source="post: 7528572" data-attributes="member: 6853819"><p><strong>Session 10 – Blingdenstone</strong></p><p></p><p>The fight against the diseased Myconid proves to be physically easy, but leaves a number of the group mentally scarred. Jorvin is let unconscious for nearly a day and when he recovers, he appears to be obsessed with collecting dead bodies. The others keep having to wake me from a daydream. There is some good loot in the pile of stuff collected here though. With two of our number out we decide to retreat back to the Myconid grove, but I am able to send Dagda on a bit further to see what is there.</p><p></p><p>There is some kind of procession of wailing, dancing myconid servants, singing about a union between Araumycos and Zugtmo. Zugtmo is a creature from the Abyss and Araumycos is the largest living organism on our plane. How they are to be wed I cannot fathom.</p><p></p><p>When we report back to Basilia he is terrified and immediately prepares his followers for departure to a found a new grove. Stool is nowhere to be found but we persuade on of the other myconid explorers to guide us to Blingdenstone. When we return to collect our raft, we find that Bupido has fled, along with out belongings. Persuing him proves impossible as he is going in the opposite direction. He will find himself penniless should we ever meet again.</p><p></p><p>Along the way to Blingdenstone we gathering news from some traders that there is a new ruler since the drow destroyed to the city – Darbo and Seth Digger Mattox. We also come across some crazed humans – we try to help, but our presence unnerves them and seams to cause them to harm themselves.</p><p></p><p>We finally arrive at Blingdenstone, the gnomes are helpful, accepting us as traders who offer no trouble. When asked about Araumycos they react with a mixture of humour and horror. They don’t believe that Araumycos can be wedded, but if it were to be corrupted, the whole world would end.</p><p></p><p>We are escorted through their formidable defences and directed to the The Foaming Mug, the only inn here with beds our size. The proprieties, Tappy, proves to be an enthusiast of surface dwellers, hence the big beds. She directs us to Kazook Pishan or Noni Pickshudder for quality magic items. After securing rooms, we head to the market area, but on our way there, an incident with two gelatinous cubes gives us a chance to prove our worth to the city. The cube is quickly dispatched but not fast enough for us to save its first victim, a gnome who happened to be in the wrong place at the wrong time.</p><p></p><p>Trouble abounds in Blingdenstone, mostly oozes and slimes trying to get to the north of the city, an area citizens are forbidden to go because of a knot of lycanthropy.</p></blockquote><p></p>
[QUOTE="TallIan, post: 7528572, member: 6853819"] [B]Session 10 – Blingdenstone[/B] The fight against the diseased Myconid proves to be physically easy, but leaves a number of the group mentally scarred. Jorvin is let unconscious for nearly a day and when he recovers, he appears to be obsessed with collecting dead bodies. The others keep having to wake me from a daydream. There is some good loot in the pile of stuff collected here though. With two of our number out we decide to retreat back to the Myconid grove, but I am able to send Dagda on a bit further to see what is there. There is some kind of procession of wailing, dancing myconid servants, singing about a union between Araumycos and Zugtmo. Zugtmo is a creature from the Abyss and Araumycos is the largest living organism on our plane. How they are to be wed I cannot fathom. When we report back to Basilia he is terrified and immediately prepares his followers for departure to a found a new grove. Stool is nowhere to be found but we persuade on of the other myconid explorers to guide us to Blingdenstone. When we return to collect our raft, we find that Bupido has fled, along with out belongings. Persuing him proves impossible as he is going in the opposite direction. He will find himself penniless should we ever meet again. Along the way to Blingdenstone we gathering news from some traders that there is a new ruler since the drow destroyed to the city – Darbo and Seth Digger Mattox. We also come across some crazed humans – we try to help, but our presence unnerves them and seams to cause them to harm themselves. We finally arrive at Blingdenstone, the gnomes are helpful, accepting us as traders who offer no trouble. When asked about Araumycos they react with a mixture of humour and horror. They don’t believe that Araumycos can be wedded, but if it were to be corrupted, the whole world would end. We are escorted through their formidable defences and directed to the The Foaming Mug, the only inn here with beds our size. The proprieties, Tappy, proves to be an enthusiast of surface dwellers, hence the big beds. She directs us to Kazook Pishan or Noni Pickshudder for quality magic items. After securing rooms, we head to the market area, but on our way there, an incident with two gelatinous cubes gives us a chance to prove our worth to the city. The cube is quickly dispatched but not fast enough for us to save its first victim, a gnome who happened to be in the wrong place at the wrong time. Trouble abounds in Blingdenstone, mostly oozes and slimes trying to get to the north of the city, an area citizens are forbidden to go because of a knot of lycanthropy. [/QUOTE]
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