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Myrdynn's journey Out of the Abyss
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<blockquote data-quote="TallIan" data-source="post: 7528576" data-attributes="member: 6853819"><p><strong>Session 13 – A Great Boon</strong></p><p></p><p>We return our prisoners to Blingdenstone, which takes a day. A quick turn around there and back to where we encountered the drow takes another day. Once back it does not take us long to find a cavern that is clearly special. There is an alter and strange symbols on the walls, that match some of the symbols in Blingdenstone.</p><p></p><p>Some broken bits of petrified cave vermin hint at something here and once we walk towards the alter, some lizard like creatures attack. They are quickly dispatched before another strange creature, this one we identify as a grick, attacks from the ceiling. Some powerful magic from our new fried quickly dispatches this powerful monster.</p><p></p><p>After the fight, Jimjar – who began routing through the alter before the fight ended – had discovered a nest containing an egg and two lots of broken shell – presumably from the creature we killed, which we later learn were basilisks. A little more looking around and we are confident that we have found Entemochs Boon. It is essentially a large cavern and would be perfect for summoning rituals. It doesn’t offer any obvious way to dispatch Ogremoch’s Bane though. Perhaps luring it here might reveal something but we decide to bring our discovery to the attention of the deapgnomes.</p><p></p><p>Back at Blingdenstone we quiz Naomi – perhaps something we should have done before seeking it out – about Entemoch’s Boon and find out that the reason it is so sought after by the deapgnomes is that it would allow them to summon their elementals for a significantly longer time than their magic would normally allow. There is a problem with this idea at the moment in that Entemoch’ Boon lies past Entemoch’s Bane an any time the deapgnomes take elementals anywhere near Ogremoch’s boon they lose control of the elemental.</p><p></p><p>Naomi doesn’t know how Entemoch’s Boon could banish Ogremoch’s Bane, but she is willing to put some effort into finding out for us.</p><p></p><p>With little else to do we return to the Digger Mattocks and see if there is anything else we can do to gain their trust and assistance. Eafer explains the discussion that they have – Darbo wants to kill off the population of were rats that occupy part of The Warrens while his wife, Senni, would prefer a peaceful solution. She also feels that the increasing ooze attacks are the bigger problem. After some discussion our little group decides to go and try talking to the wererats. Our pet Xorn proves useful here. The deapgnomes initially refuse to open the door to the Warrens to let us back in, as they fear what might be lurking on the other side. I convince them that the Xorn is friendly and when he appears through the stone, it is us on the other side. This saves us several days of wandering trying to get back to Blingdenstone from the Warrens.</p><p></p><p>Once in the Warrens, we quickly find a group of wererat gnomes. The initial exchange doesn’t go too well, but one does go to get orders about what to do while we all stare at each other uneasily. He soon comes back and takes us to see Chipgrin.</p><p></p><p>Chipgrin greats us on his stone throne, flanked by two giant rats. Eafer talks to them about the Digger Mattocks proposal of peace, then relates to us that there were rats are beign driven out by someone called the Pudding King – a deapgnome in the Warrens that is somehow summoning and controlling oozes. This is currently a problem for the wererat faction, but they are sure it will soon become the Digger Mattocks problem as well.</p><p></p><p>We offer to help if the wererats are willing to talk to the Digger Mattocks about a peace or powershare. Chipgrin offers that we need a plan to reach the Pudding King – his control of the oozes makes getting to him very difficult. We’d have to get the Digger Mattocks to distract the oozes while we sneak in to deal with the Pudding King.</p><p></p><p>As for the attacks on the Digger Mattocks, he claims that his people have only ever defended themselves, but Eafer doesn’t entirely believe this.</p><p></p><p>When we bring this offer of a diversion to the Digger Mattocks, they want Naomi to finish her investigation into Entemoch’s Boon before committing. This will take a couple of days, so we use the time to explore Rockblight – the area past Ogremoch’s Bane.</p><p></p><p>We quickly come across a pair of gargoyles – something Jimjar warned us about – and an earth elemental. For out trouble we find a pair of large gems.</p><p></p><p>There is still more of Rockblight to explore</p></blockquote><p></p>
[QUOTE="TallIan, post: 7528576, member: 6853819"] [B]Session 13 – A Great Boon[/B] We return our prisoners to Blingdenstone, which takes a day. A quick turn around there and back to where we encountered the drow takes another day. Once back it does not take us long to find a cavern that is clearly special. There is an alter and strange symbols on the walls, that match some of the symbols in Blingdenstone. Some broken bits of petrified cave vermin hint at something here and once we walk towards the alter, some lizard like creatures attack. They are quickly dispatched before another strange creature, this one we identify as a grick, attacks from the ceiling. Some powerful magic from our new fried quickly dispatches this powerful monster. After the fight, Jimjar – who began routing through the alter before the fight ended – had discovered a nest containing an egg and two lots of broken shell – presumably from the creature we killed, which we later learn were basilisks. A little more looking around and we are confident that we have found Entemochs Boon. It is essentially a large cavern and would be perfect for summoning rituals. It doesn’t offer any obvious way to dispatch Ogremoch’s Bane though. Perhaps luring it here might reveal something but we decide to bring our discovery to the attention of the deapgnomes. Back at Blingdenstone we quiz Naomi – perhaps something we should have done before seeking it out – about Entemoch’s Boon and find out that the reason it is so sought after by the deapgnomes is that it would allow them to summon their elementals for a significantly longer time than their magic would normally allow. There is a problem with this idea at the moment in that Entemoch’ Boon lies past Entemoch’s Bane an any time the deapgnomes take elementals anywhere near Ogremoch’s boon they lose control of the elemental. Naomi doesn’t know how Entemoch’s Boon could banish Ogremoch’s Bane, but she is willing to put some effort into finding out for us. With little else to do we return to the Digger Mattocks and see if there is anything else we can do to gain their trust and assistance. Eafer explains the discussion that they have – Darbo wants to kill off the population of were rats that occupy part of The Warrens while his wife, Senni, would prefer a peaceful solution. She also feels that the increasing ooze attacks are the bigger problem. After some discussion our little group decides to go and try talking to the wererats. Our pet Xorn proves useful here. The deapgnomes initially refuse to open the door to the Warrens to let us back in, as they fear what might be lurking on the other side. I convince them that the Xorn is friendly and when he appears through the stone, it is us on the other side. This saves us several days of wandering trying to get back to Blingdenstone from the Warrens. Once in the Warrens, we quickly find a group of wererat gnomes. The initial exchange doesn’t go too well, but one does go to get orders about what to do while we all stare at each other uneasily. He soon comes back and takes us to see Chipgrin. Chipgrin greats us on his stone throne, flanked by two giant rats. Eafer talks to them about the Digger Mattocks proposal of peace, then relates to us that there were rats are beign driven out by someone called the Pudding King – a deapgnome in the Warrens that is somehow summoning and controlling oozes. This is currently a problem for the wererat faction, but they are sure it will soon become the Digger Mattocks problem as well. We offer to help if the wererats are willing to talk to the Digger Mattocks about a peace or powershare. Chipgrin offers that we need a plan to reach the Pudding King – his control of the oozes makes getting to him very difficult. We’d have to get the Digger Mattocks to distract the oozes while we sneak in to deal with the Pudding King. As for the attacks on the Digger Mattocks, he claims that his people have only ever defended themselves, but Eafer doesn’t entirely believe this. When we bring this offer of a diversion to the Digger Mattocks, they want Naomi to finish her investigation into Entemoch’s Boon before committing. This will take a couple of days, so we use the time to explore Rockblight – the area past Ogremoch’s Bane. We quickly come across a pair of gargoyles – something Jimjar warned us about – and an earth elemental. For out trouble we find a pair of large gems. There is still more of Rockblight to explore [/QUOTE]
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