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Myrgle, Adept of Yeenoghu (Gnoll NPC adept throughout his life and beyond)
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<blockquote data-quote="BLACKDIRGE" data-source="post: 468294" data-attributes="member: 1953"><p>Myrgle, Gnoll Shaman </p><p>Adept L4; med humanoid; AL NE; CR 4; age 33 (old age)</p><p>HD 2d8+4d6; hp 21; </p><p>Init -1; Spd 30 ft; AC 19 (+2 natural, +5 chain shirt, +2 shield); </p><p>BAB +3; Atk +4 melee or +3 ranged;</p><p>SV Fort +5, Ref +2, Will +8;</p><p>Str 13, Dex 11, Con 11, Int 14, Wis 17, Cha 10</p><p></p><p>Skills (21 points): Concentration +6 (7), Intimidate +1 (5), Knowledge (religion) +9 (11), Listen +1 (7), Spot +1 (7), Wilderness Lore +2 (5)</p><p>Feats: Thrall to Demon (Yeenoghu), Willing Deformity, Deformity (gaunt)*</p><p>Languages: abyssal, common, gnoll</p><p></p><p>Armor: Chain Shirt +1, +4 speed 30ft, 25 lbs.</p><p>Large Wooden Shield, +2, 10 lbs</p><p>Weapons: Light Flail +1: Atk +5 melee, Dmg 1d8+2, crit x2</p><p>Sling: Atk +3 ranged, Dmg 1d4+1, crit x2, range 50ft</p><p>Other Gear: potion of cure light wounds (2), amulet of natural armor +1, pearl of power (1st level spells), scroll of death knell, cloak of resistance +1</p><p></p><p>Spells: 3/3/1 (Save DC = 13 + spell level)</p><p>Commonly Prepared Spells</p><p>0 – cure minor wounds, detect magic, slash tongue</p><p>1st – seething eye bite, cure light wounds (1d8+4), sleep</p><p>2nd – fangs of the vampire king</p><p></p><p>Yeenoghu has finally answered Myrgle’s prayers, imparting a blasphemous secret that will allow the aging gnoll to serve his master for all eternity. This vile blessing was bestowed after a great prize was offered up to Yeenoghu, a wood elf paladin. The holy warrior Feldemeril Grayoak led a group of clerics and faithful warriors into the deep forest to destroy the corrupting evil of Yeenoghu’s temple. The noble paladin was ill prepared for the sheer magnitude of dark power he would face within the desecrated ruins. The malignant energies that protect Myrgle’s domain crushed the spirits of the invading elves, while Myrgle and his gnolls were bolstered by the same dread power. Feldemeril’s clerics and warriors were slaughtered and the paladin himself was taken captive and presented to Myrgle, a great prize to be offered up to Yeenoghu. Myrgle tortured the paladin for seven days, healing the elf’s wounds after each grueling session. On the third day Feldemeril’s spirit broke and he pleaded for death but Myrgle’s profane ritualistic torture continued. Feldemeril died a shattered husk of an elf, screaming incoherent gibberish even as the sacrificial knife pierced his flesh and removed his heart.</p><p></p><p>Pleased with his servant, Yeenoghu granted Myrgle’s greatest wish and imparted to the aging adept the knowledge of an ancient ritual that would bring Myrgle across the threshold of undeath. Incredibly complex, the profane ritual will take Myrgle years to complete, but he has set to work undaunted, beginning to gather and construct the things he will need to make his first steps into immortality.</p><p></p><p>Myrgle has gained another physical “blessing” from his patron, his flesh has shriveled and drawn tight to his skeleton causing his ribs, hips bones, and shoulder blades to protrude from his body at odd grotesque angels. Because of his resemblance to a walking corpse, Myrgle’s tribe has begun to call him “Hruusheg Vak”, which means “deathless one” in the gnoll tongue. </p><p></p><p>Myrgle has gained two more magical items from his victims, a cloak of resistance from the paladin Feldemeril and a magical chain shirt from one of the warriors that accompanied the doomed elf.</p><p></p><p></p><p>*The “Deformity (gaunt)” feat makes the recipient look like a living skeleton, with shriveled flesh and sunken features. It grants a +2 to Dex and imposes a –2 penalty to Con, in addition it grants a +2 bonus to intimidate and a +2 bonus to escape artist check.</p></blockquote><p></p>
[QUOTE="BLACKDIRGE, post: 468294, member: 1953"] Myrgle, Gnoll Shaman Adept L4; med humanoid; AL NE; CR 4; age 33 (old age) HD 2d8+4d6; hp 21; Init -1; Spd 30 ft; AC 19 (+2 natural, +5 chain shirt, +2 shield); BAB +3; Atk +4 melee or +3 ranged; SV Fort +5, Ref +2, Will +8; Str 13, Dex 11, Con 11, Int 14, Wis 17, Cha 10 Skills (21 points): Concentration +6 (7), Intimidate +1 (5), Knowledge (religion) +9 (11), Listen +1 (7), Spot +1 (7), Wilderness Lore +2 (5) Feats: Thrall to Demon (Yeenoghu), Willing Deformity, Deformity (gaunt)* Languages: abyssal, common, gnoll Armor: Chain Shirt +1, +4 speed 30ft, 25 lbs. Large Wooden Shield, +2, 10 lbs Weapons: Light Flail +1: Atk +5 melee, Dmg 1d8+2, crit x2 Sling: Atk +3 ranged, Dmg 1d4+1, crit x2, range 50ft Other Gear: potion of cure light wounds (2), amulet of natural armor +1, pearl of power (1st level spells), scroll of death knell, cloak of resistance +1 Spells: 3/3/1 (Save DC = 13 + spell level) Commonly Prepared Spells 0 – cure minor wounds, detect magic, slash tongue 1st – seething eye bite, cure light wounds (1d8+4), sleep 2nd – fangs of the vampire king Yeenoghu has finally answered Myrgle’s prayers, imparting a blasphemous secret that will allow the aging gnoll to serve his master for all eternity. This vile blessing was bestowed after a great prize was offered up to Yeenoghu, a wood elf paladin. The holy warrior Feldemeril Grayoak led a group of clerics and faithful warriors into the deep forest to destroy the corrupting evil of Yeenoghu’s temple. The noble paladin was ill prepared for the sheer magnitude of dark power he would face within the desecrated ruins. The malignant energies that protect Myrgle’s domain crushed the spirits of the invading elves, while Myrgle and his gnolls were bolstered by the same dread power. Feldemeril’s clerics and warriors were slaughtered and the paladin himself was taken captive and presented to Myrgle, a great prize to be offered up to Yeenoghu. Myrgle tortured the paladin for seven days, healing the elf’s wounds after each grueling session. On the third day Feldemeril’s spirit broke and he pleaded for death but Myrgle’s profane ritualistic torture continued. Feldemeril died a shattered husk of an elf, screaming incoherent gibberish even as the sacrificial knife pierced his flesh and removed his heart. Pleased with his servant, Yeenoghu granted Myrgle’s greatest wish and imparted to the aging adept the knowledge of an ancient ritual that would bring Myrgle across the threshold of undeath. Incredibly complex, the profane ritual will take Myrgle years to complete, but he has set to work undaunted, beginning to gather and construct the things he will need to make his first steps into immortality. Myrgle has gained another physical “blessing” from his patron, his flesh has shriveled and drawn tight to his skeleton causing his ribs, hips bones, and shoulder blades to protrude from his body at odd grotesque angels. Because of his resemblance to a walking corpse, Myrgle’s tribe has begun to call him “Hruusheg Vak”, which means “deathless one” in the gnoll tongue. Myrgle has gained two more magical items from his victims, a cloak of resistance from the paladin Feldemeril and a magical chain shirt from one of the warriors that accompanied the doomed elf. *The “Deformity (gaunt)” feat makes the recipient look like a living skeleton, with shriveled flesh and sunken features. It grants a +2 to Dex and imposes a –2 penalty to Con, in addition it grants a +2 bonus to intimidate and a +2 bonus to escape artist check. [/QUOTE]
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