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<blockquote data-quote="Jeranon" data-source="post: 1334986" data-attributes="member: 12004"><p>The problems with the XML are the '&' in the source tags. A simple find and replace of '&' for '&' should do the trick, which is what I did to parse the XML file.</p><p></p><p>With regards to normalisation, my problem was where to stop. I eventually settled on class, domain, level, and school mainly because they were the cleanest to normalise. Categories such as components, saves, etc, had annoying exceptions. I know of another thread elsewhere on these forums that had people doing far more with respect to normalisation, but they have gone silent since. My personal requirement with normalisation was that if it was good enough to reproduce the class/domain spell lists found in the PHB, then it was good enough. I also had a quick PHP thing as well as a test case as I was trying to write a Java based solution.</p><p></p><p>Additionally, I am grappling with what happened to the 3.5 Monsters as parsed by andargor. They are separated into two tables: statistics and descriptions. As far as I am concerned, this separation doesn't work well as provided. For example, joining the tables in SQL to get a list of all angels isn't very clean and I think there needs to be a parent_monster_type or similar to allow easier joining. I thought briefly about doing this myself, but got distracted by games. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":P" title="Stick out tongue :P" data-smilie="7"data-shortname=":P" /></p></blockquote><p></p>
[QUOTE="Jeranon, post: 1334986, member: 12004"] The problems with the XML are the '&' in the source tags. A simple find and replace of '&' for '&' should do the trick, which is what I did to parse the XML file. With regards to normalisation, my problem was where to stop. I eventually settled on class, domain, level, and school mainly because they were the cleanest to normalise. Categories such as components, saves, etc, had annoying exceptions. I know of another thread elsewhere on these forums that had people doing far more with respect to normalisation, but they have gone silent since. My personal requirement with normalisation was that if it was good enough to reproduce the class/domain spell lists found in the PHB, then it was good enough. I also had a quick PHP thing as well as a test case as I was trying to write a Java based solution. Additionally, I am grappling with what happened to the 3.5 Monsters as parsed by andargor. They are separated into two tables: statistics and descriptions. As far as I am concerned, this separation doesn't work well as provided. For example, joining the tables in SQL to get a list of all angels isn't very clean and I think there needs to be a parent_monster_type or similar to allow easier joining. I thought briefly about doing this myself, but got distracted by games. :P [/QUOTE]
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