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Mystara 3e--Anyone else following this?
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<blockquote data-quote="Estlor" data-source="post: 1069675" data-attributes="member: 7261"><p>The elf is the elf. Standard 3e high elf. I know they went around and around about this and somehow decided the gray elf was more like the Mystara elf, but that to me just makes no sense. I have regional feats, and one region is Elf (Sylvan) which has a feat that lets you reduce the Spell Fail %.</p><p></p><p>As for converting an OD&D elf to a 3e elf, first thing I'd do is use the alternate rules in the back of the Rules Cyclopedia to turn it into a base 36 character (36 levels, not 10 and combat ranks). Then I'd use the rules in the Cyclopedia to convert it to 2e levels, then use the old conversion guide to find the total number of levels the elf should have. Then use past roleplaying as a guide to what class/classes they should have.</p><p></p><p>I mean, my whole point is the aim shouldn't be to force OD&D concepts into the 3e world. It should be about finding a balance between OD&D and 3e so that the spirit of the OD&D is alive in 3e rules.</p><p></p><p>They may not be balanced, but the way I did secret crafts (as an example) is I set up a 5 level prestige class called "Craft Mage" to which there is a different variety for each Secret Craft. You get a circle power each level (save the last level unless you are the leader of the craft). I just culled the circle powers down into five level benefits. It's pretty elegant, gets the job done, and brings the spirit of the OD&D concept into a pre-existing 3e rule.</p><p></p><p>THAT'S how you convert. As the saying goes, "Keep it simple, stupid."</p></blockquote><p></p>
[QUOTE="Estlor, post: 1069675, member: 7261"] The elf is the elf. Standard 3e high elf. I know they went around and around about this and somehow decided the gray elf was more like the Mystara elf, but that to me just makes no sense. I have regional feats, and one region is Elf (Sylvan) which has a feat that lets you reduce the Spell Fail %. As for converting an OD&D elf to a 3e elf, first thing I'd do is use the alternate rules in the back of the Rules Cyclopedia to turn it into a base 36 character (36 levels, not 10 and combat ranks). Then I'd use the rules in the Cyclopedia to convert it to 2e levels, then use the old conversion guide to find the total number of levels the elf should have. Then use past roleplaying as a guide to what class/classes they should have. I mean, my whole point is the aim shouldn't be to force OD&D concepts into the 3e world. It should be about finding a balance between OD&D and 3e so that the spirit of the OD&D is alive in 3e rules. They may not be balanced, but the way I did secret crafts (as an example) is I set up a 5 level prestige class called "Craft Mage" to which there is a different variety for each Secret Craft. You get a circle power each level (save the last level unless you are the leader of the craft). I just culled the circle powers down into five level benefits. It's pretty elegant, gets the job done, and brings the spirit of the OD&D concept into a pre-existing 3e rule. THAT'S how you convert. As the saying goes, "Keep it simple, stupid." [/QUOTE]
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