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Mystic soulknife questions
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<blockquote data-quote="zaratan" data-source="post: 7092409" data-attributes="member: 6810501"><p>1- I didn't said it suck, I said is bad designed to be dual weapon when you have so many options to bonus action. And other mystic look better options.</p><p>2- you tried to compare soul knife with rogue, and to do the same, he lost great part of his versatility. </p><p>3- lvl 10 mystic can burn hp for psi point, this means that if he can recover half of psi point in hp, at the end of day, he can ger 50% more psi points. This isn't a small benefit, other classes don't get this for being fully healed, so don't compare.</p><p>4- any mystic with melee cantrips can do the same of soul knife in melee, but eith bonus action free, and 2 more disciplines. </p><p>5- great point of mustic is versatility, not damage, like wizard. Soul knife is the less versatile and his damage doesn't get much benefit unless he get even more desadvantage, this is bad design. </p><p>6- any mystic can get psionic restoration, but soul knife have 2 less disciplines to pick</p><p>7- they don't need to be in melee all the time, but his great point should be stay in melee. And any other mustic can stay at range better than soul knife.</p><p></p><p>Did you even tried to make some soul knife characters? Can you make a lvl 5, lvl 8 and lvl 11 build and see if others could be superior? </p><p></p><p>He isn't the worst achetype of all time, but the "strong points" of him, aren't that strong for what he abdicate. </p><p>At least immortal is probably even worse with immortal durability and psionic resilience synergic abyss.</p></blockquote><p></p>
[QUOTE="zaratan, post: 7092409, member: 6810501"] 1- I didn't said it suck, I said is bad designed to be dual weapon when you have so many options to bonus action. And other mystic look better options. 2- you tried to compare soul knife with rogue, and to do the same, he lost great part of his versatility. 3- lvl 10 mystic can burn hp for psi point, this means that if he can recover half of psi point in hp, at the end of day, he can ger 50% more psi points. This isn't a small benefit, other classes don't get this for being fully healed, so don't compare. 4- any mystic with melee cantrips can do the same of soul knife in melee, but eith bonus action free, and 2 more disciplines. 5- great point of mustic is versatility, not damage, like wizard. Soul knife is the less versatile and his damage doesn't get much benefit unless he get even more desadvantage, this is bad design. 6- any mystic can get psionic restoration, but soul knife have 2 less disciplines to pick 7- they don't need to be in melee all the time, but his great point should be stay in melee. And any other mustic can stay at range better than soul knife. Did you even tried to make some soul knife characters? Can you make a lvl 5, lvl 8 and lvl 11 build and see if others could be superior? He isn't the worst achetype of all time, but the "strong points" of him, aren't that strong for what he abdicate. At least immortal is probably even worse with immortal durability and psionic resilience synergic abyss. [/QUOTE]
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