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Mystic soulknife questions
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<blockquote data-quote="zaratan" data-source="post: 7102768" data-attributes="member: 6810501"><p>Hauauhauhau you're crazy, man. Read the topic again, you started to compare mystic with other classes, until then I was just saying that mystic are lackluster compared with other mystics (argument that you even tried to prove wrong). </p><p></p><p>If you want to compare at will fighter, compare with at will soul knife. But you compared an at will fighter with full pp burnned soul knife with his damage only at third round. Don't even try to justify yourself.</p><p>2 short rest/day means lvl 9 battlemaster get more 6 attacks with action surge, 15 attacks with +15d10 with ripose and you think this is ignorable? You didn't ignored 57 pp, but ignored the lower damage at roubd one and two for mystic. Lol</p><p></p><p>Yeah, I like to make builds, power play, math about that and check the management resources for entire day is the only way of do it right. </p><p>If not, you can fall in the falacy of 'mystic is so OP", he can burn 21 psi points in one turn for 100dmg!"... but this is completly wrong. </p><p></p><p>If you really want to compare, don't be lazy and check the entire day, or don't lose your time. </p><p></p><p>About off hand, the bad design isn't abput don't stack with other resources, os that he can't use it at same turn, so would be way better to give him something like booming blade than a feature that he only will use 10% of time, and that don't let he even hold a map or a torch with a weapon in other hand! Isn't about make him more powerful, is about he get a feature that don't create conflit with any other thing that he has. </p><p></p><p>I know you will not read what I writting, how you did every time.</p></blockquote><p></p>
[QUOTE="zaratan, post: 7102768, member: 6810501"] Hauauhauhau you're crazy, man. Read the topic again, you started to compare mystic with other classes, until then I was just saying that mystic are lackluster compared with other mystics (argument that you even tried to prove wrong). If you want to compare at will fighter, compare with at will soul knife. But you compared an at will fighter with full pp burnned soul knife with his damage only at third round. Don't even try to justify yourself. 2 short rest/day means lvl 9 battlemaster get more 6 attacks with action surge, 15 attacks with +15d10 with ripose and you think this is ignorable? You didn't ignored 57 pp, but ignored the lower damage at roubd one and two for mystic. Lol Yeah, I like to make builds, power play, math about that and check the management resources for entire day is the only way of do it right. If not, you can fall in the falacy of 'mystic is so OP", he can burn 21 psi points in one turn for 100dmg!"... but this is completly wrong. If you really want to compare, don't be lazy and check the entire day, or don't lose your time. About off hand, the bad design isn't abput don't stack with other resources, os that he can't use it at same turn, so would be way better to give him something like booming blade than a feature that he only will use 10% of time, and that don't let he even hold a map or a torch with a weapon in other hand! Isn't about make him more powerful, is about he get a feature that don't create conflit with any other thing that he has. I know you will not read what I writting, how you did every time. [/QUOTE]
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