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*Dungeons & Dragons
Mystic Step as a Magical Secret
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<blockquote data-quote="crashtestdummy" data-source="post: 6832490" data-attributes="member: 6803354"><p>I'm not operating on that assumption at all. I'm operating the premise that the bard has to survive long enough to be able to run away. There's no point in having Misty Step ready to cast if he's knocked unconscious from attacks before he gets to cast it.</p><p></p><p></p><p>Once he's survived, <strong><em>then</em></strong> he can find a place to hide. If there isn't one, then he has to consider other options, based on the circumstances. Also, Disengage allows the bard to retreat without opportunity attacks, assuming there is somewhere safe nearby (like on the other side of the party meat shield). Naturally, if there is nowhere safe, then running away is the best option and Misty Step can be good for that...assuming there is somewhere safe to Misty Step to. If there <strong><em>is</em></strong> somewhere safe nearby, Shield can help the bard survive long enough to get there. Misty Step gets the bard there, but at the expense of potentially taking more damage on the way.</p><p></p><p>We're talking rare circumstances in the first place. The squishy lore bard isn't supposed to end up in melee. If he does, however, what's his best option? If he has enough hit points left to take a round of attacks before it's his turn, Misty Step is good. If he's not sure he can survive, Shield increases his survivability by hopefully reducing the number of hits. Which circumstance does the bard think he's more likely to end up in? That will depend on the party mix (ie. how many squishy characters to how many characters to protect them) and the DM.</p><p></p><p>In my case, with the party containing two squishy characters, I'd like to be responsible for my own defense, so I'm leaning towards Shield. Misty Step does, however, have more utility, which is why it's such a tough choice. It's certainly not clear cut.</p></blockquote><p></p>
[QUOTE="crashtestdummy, post: 6832490, member: 6803354"] I'm not operating on that assumption at all. I'm operating the premise that the bard has to survive long enough to be able to run away. There's no point in having Misty Step ready to cast if he's knocked unconscious from attacks before he gets to cast it. Once he's survived, [B][I]then[/I][/B] he can find a place to hide. If there isn't one, then he has to consider other options, based on the circumstances. Also, Disengage allows the bard to retreat without opportunity attacks, assuming there is somewhere safe nearby (like on the other side of the party meat shield). Naturally, if there is nowhere safe, then running away is the best option and Misty Step can be good for that...assuming there is somewhere safe to Misty Step to. If there [B][I]is[/I][/B] somewhere safe nearby, Shield can help the bard survive long enough to get there. Misty Step gets the bard there, but at the expense of potentially taking more damage on the way. We're talking rare circumstances in the first place. The squishy lore bard isn't supposed to end up in melee. If he does, however, what's his best option? If he has enough hit points left to take a round of attacks before it's his turn, Misty Step is good. If he's not sure he can survive, Shield increases his survivability by hopefully reducing the number of hits. Which circumstance does the bard think he's more likely to end up in? That will depend on the party mix (ie. how many squishy characters to how many characters to protect them) and the DM. In my case, with the party containing two squishy characters, I'd like to be responsible for my own defense, so I'm leaning towards Shield. Misty Step does, however, have more utility, which is why it's such a tough choice. It's certainly not clear cut. [/QUOTE]
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