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General Tabletop Discussion
*Dungeons & Dragons
Mystic Step as a Magical Secret
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<blockquote data-quote="crashtestdummy" data-source="post: 6832582" data-attributes="member: 6803354"><p>Okay, now I understand. However, since the starting premise I used is that you <strong><em>are</em></strong> attacked because somehow on their turn, the enemy managed to reach you, that means Misty Step can't be used to prevent the attack. The only way it could be used to do so if you can read the enemy's mind to know what they're going to, and how they're going to get to you.</p><p></p><p>Once you've finished your turn, they have the opportunity to do something to get to you. That may be by running past the front line, with the first enemy absorbing the opportunity attacks and the second enemy waltzing past because the front line have used their reactions. It may be by coming out of a secret door behind you. There are other possibilities, too, though those two are simple. In either case, there is no possibility of Misty Step being used to prevent the attacks -- it can only be used to get away afterwards.</p><p></p><p>Overall, Misty Step has more versatility, but when the enemy gets to you, Misty Step can't do a thing about that one round of attacks. And it's no guarantee that there won't be a second round, either, unless you use Misty Step to run away and leave your companions behind, or use it to consistently stay more than X feet away (where X is the movement rate of the foe), which has its own downsides (there are lots of spells with a 30' range so you if you stay more than 30' away, you can't use those spells). I think Misty Step is probably the better overall choice, but if you're paranoid about being hit, Shield is certainly a viable option.</p></blockquote><p></p>
[QUOTE="crashtestdummy, post: 6832582, member: 6803354"] Okay, now I understand. However, since the starting premise I used is that you [B][I]are[/I][/B] attacked because somehow on their turn, the enemy managed to reach you, that means Misty Step can't be used to prevent the attack. The only way it could be used to do so if you can read the enemy's mind to know what they're going to, and how they're going to get to you. Once you've finished your turn, they have the opportunity to do something to get to you. That may be by running past the front line, with the first enemy absorbing the opportunity attacks and the second enemy waltzing past because the front line have used their reactions. It may be by coming out of a secret door behind you. There are other possibilities, too, though those two are simple. In either case, there is no possibility of Misty Step being used to prevent the attacks -- it can only be used to get away afterwards. Overall, Misty Step has more versatility, but when the enemy gets to you, Misty Step can't do a thing about that one round of attacks. And it's no guarantee that there won't be a second round, either, unless you use Misty Step to run away and leave your companions behind, or use it to consistently stay more than X feet away (where X is the movement rate of the foe), which has its own downsides (there are lots of spells with a 30' range so you if you stay more than 30' away, you can't use those spells). I think Misty Step is probably the better overall choice, but if you're paranoid about being hit, Shield is certainly a viable option. [/QUOTE]
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