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Mystic Step as a Magical Secret
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<blockquote data-quote="crashtestdummy" data-source="post: 6833484" data-attributes="member: 6803354"><p>The alternative is a hypothetical where it's impossible for any enemy to get to you. I personally find that one less likely.</p><p></p><p>And I've never said Misty Step is bad. I've said that Shield has it's uses that are different to Misty Step. Misty Step doesn't replace Shield -- it addresses a different circumstance. The original comment that prompted the discussion was along the lines of Shield was not worth taking. I'm trying to explain that <strong><em>if</em></strong> the enemy gets to you then Shield is better than Misty Step because it increases your chance of surviving the attack. The replies I'm getting are largely along the lines that that's not true, that Misty Step is capable of protecting you regardless.</p><p></p><p></p><p>I agree that there are always battlefield features that you can take advantage of. So can the enemies. It's the notion that you can <strong><em>always </em></strong>have your squishy characters avoid being in melee that I have trouble with.</p><p></p><p>What's not quantifiable is to what degree does Misty Step allow you to avoid getting into melee in the first place. That's a judgement call based on a person's own experiences with the DM. In my case, I doubt Misty Step would prevent that many cases. The DMs I play with have too many tricks that allow them to penetrate to the backline and engage the squishier characters. Misty Step is great for getting out of melee once you're in, but that's not what is being debated.</p><p></p><p>The other thing that's not quantifiable is to what degree does Misty Step allow you to exit melee is a way that is superior to using the Disengage action (which doesn't use any resources). If you're running away, Misty Step is vastly superior. If you're merely relocating to a safer spot on the battlefield, Disengage may (or may not) allow you to do that safely. There are too many variables to quantify the degree to which Misty Step is better than Disengage. It's better (because it's clearly better if you just want to run), but overall...?</p></blockquote><p></p>
[QUOTE="crashtestdummy, post: 6833484, member: 6803354"] The alternative is a hypothetical where it's impossible for any enemy to get to you. I personally find that one less likely. And I've never said Misty Step is bad. I've said that Shield has it's uses that are different to Misty Step. Misty Step doesn't replace Shield -- it addresses a different circumstance. The original comment that prompted the discussion was along the lines of Shield was not worth taking. I'm trying to explain that [B][I]if[/I][/B] the enemy gets to you then Shield is better than Misty Step because it increases your chance of surviving the attack. The replies I'm getting are largely along the lines that that's not true, that Misty Step is capable of protecting you regardless. I agree that there are always battlefield features that you can take advantage of. So can the enemies. It's the notion that you can [B][I]always [/I][/B]have your squishy characters avoid being in melee that I have trouble with. What's not quantifiable is to what degree does Misty Step allow you to avoid getting into melee in the first place. That's a judgement call based on a person's own experiences with the DM. In my case, I doubt Misty Step would prevent that many cases. The DMs I play with have too many tricks that allow them to penetrate to the backline and engage the squishier characters. Misty Step is great for getting out of melee once you're in, but that's not what is being debated. The other thing that's not quantifiable is to what degree does Misty Step allow you to exit melee is a way that is superior to using the Disengage action (which doesn't use any resources). If you're running away, Misty Step is vastly superior. If you're merely relocating to a safer spot on the battlefield, Disengage may (or may not) allow you to do that safely. There are too many variables to quantify the degree to which Misty Step is better than Disengage. It's better (because it's clearly better if you just want to run), but overall...? [/QUOTE]
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