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General Tabletop Discussion
*Pathfinder & Starfinder
Mystic Theurge too good or not?
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<blockquote data-quote="Viktyr Gehrig" data-source="post: 1046662" data-attributes="member: 9249"><p>The only way I've seen that the Mystic Theurge is too powerful is when you shake the system down a little. Any 3.5 core MT combination is going to be balanced, with some options being painfully gimped-- if your arcane caster is Bard or your divine caster Druid, you might as well not even consider the Mystic Theurge.</p><p></p><p> On the other hand, if you play a Water Shugenja (from OA)/Sorceror/Mystic Theurge, you're a little bit slower on higher-level spells, but all of your spellcasting derives from Charisma and you have a level of flexibility only rivalled by the Psion-- with more spells known and more spells per day. You can heal as well as the Cleric, and use your Sorceror spell slots for prohibited Fire spells, allowing you to play a decent nuke mage until SR starts becoming an issue.</p><p></p><p> Once you've finished ten levels of Mystic Theurge, there are good divine PrCs that give you more powers based on your Charisma, like the Contemplative (take the Mysticism domain) or the Mystic Wanderer. At this point, you should choose either arcane or divine spellcasting and run with it, choosing an appropriate prestige class and advancing that through Epic levels.</p></blockquote><p></p>
[QUOTE="Viktyr Gehrig, post: 1046662, member: 9249"] The only way I've seen that the Mystic Theurge is too powerful is when you shake the system down a little. Any 3.5 core MT combination is going to be balanced, with some options being painfully gimped-- if your arcane caster is Bard or your divine caster Druid, you might as well not even consider the Mystic Theurge. On the other hand, if you play a Water Shugenja (from OA)/Sorceror/Mystic Theurge, you're a little bit slower on higher-level spells, but all of your spellcasting derives from Charisma and you have a level of flexibility only rivalled by the Psion-- with more spells known and more spells per day. You can heal as well as the Cleric, and use your Sorceror spell slots for prohibited Fire spells, allowing you to play a decent nuke mage until SR starts becoming an issue. Once you've finished ten levels of Mystic Theurge, there are good divine PrCs that give you more powers based on your Charisma, like the Contemplative (take the Mysticism domain) or the Mystic Wanderer. At this point, you should choose either arcane or divine spellcasting and run with it, choosing an appropriate prestige class and advancing that through Epic levels. [/QUOTE]
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Mystic Theurge too good or not?
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