Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Mystic Theurge too good or not?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Mustrum_Ridcully" data-source="post: 873501" data-attributes="member: 710"><p>Even if I already explained it elsewhere:</p><p>A Mystic Theurge has more spells per day (at least at the spell levels he has access to) than a Sorcerer of equal level (if you assume Cleric/Wizard Combo, not Cleric/Sorcerer), and is behind 1 spell level in comparison. He gains bonus spells from 2 different abilities, which make some things easier (having Int20/Wis20 is easier than Int30, which probably gives you about the same amount of lower level bonus spells), and he can easily use any kind of spellcompletion device (only a few spells are Bard, Druid or Paladin only). </p><p></p><p>The Dispelling thing is a nice idea, but remember: Instead of a Dispel Magic, most Wizards could also cast a Fireball or Lightning Bolt (which threatens a whole party), and instead of a Greater Dispelling he could cast Disintegrate (which has a fair chance to kill any character, especially with Murphy`s Law <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> )</p><p>And then you still have to roll to beat the 11+caster level. And if the MT knows how to work within a team (most should do), he will not be the only one who benefits from his many low level buffs. </p><p>An area affected Dispel will not catch everybody, and especially not all spells. </p><p></p><p>Mustrum Ridcully</p></blockquote><p></p>
[QUOTE="Mustrum_Ridcully, post: 873501, member: 710"] Even if I already explained it elsewhere: A Mystic Theurge has more spells per day (at least at the spell levels he has access to) than a Sorcerer of equal level (if you assume Cleric/Wizard Combo, not Cleric/Sorcerer), and is behind 1 spell level in comparison. He gains bonus spells from 2 different abilities, which make some things easier (having Int20/Wis20 is easier than Int30, which probably gives you about the same amount of lower level bonus spells), and he can easily use any kind of spellcompletion device (only a few spells are Bard, Druid or Paladin only). The Dispelling thing is a nice idea, but remember: Instead of a Dispel Magic, most Wizards could also cast a Fireball or Lightning Bolt (which threatens a whole party), and instead of a Greater Dispelling he could cast Disintegrate (which has a fair chance to kill any character, especially with Murphy`s Law :) ) And then you still have to roll to beat the 11+caster level. And if the MT knows how to work within a team (most should do), he will not be the only one who benefits from his many low level buffs. An area affected Dispel will not catch everybody, and especially not all spells. Mustrum Ridcully [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Mystic Theurge too good or not?
Top