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*Pathfinder & Starfinder
Mystra, the weave and magic as we know it now
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<blockquote data-quote="Inyssius" data-source="post: 5155685" data-attributes="member: 65483"><p>Yeah, basically there was a whole lot of energy tied up in maintaining the Weave, making sure the entire Great Wheel didn't suddenly moosh together in one big cataclysmic worldquake, et cetera. When Mystra died, everything pretty much unraveled at once in what they called the Spellplague. The Weave, the Shadow Weave, a lot of planar boundaries, a lot of long-running magical effects, several tracts of land in the Material Plane... anyway, after the chaos settled down to a less apocalyptic level, it turned out there was an awful lot of magic floating around. So spellcasters have had to learn an entirely new method of channeling the stuff (one that didn't cause spells to burst into literal flame inside of their brains, or accidentally summon a maelstrom of Spellplague-stuff when cast), and they don't have the sheer range of complex spells the Weave lent them, but they <em>can</em> utilize all the sheer magical forces that are now basically unconstrained.</p><p></p><p>One thing that intrigued me in the campaign guide is the aside that some spellcasters who remember the Good Old Days, or who have read accounts of them, are trying to restore and spin a new Weave from the fragments and tatters of the old. Which means that in another century or two, there might well be <em>competing</em> Weaves trying to spread across Faerûn and the universe around it, each backed by its own guild of mages.</p></blockquote><p></p>
[QUOTE="Inyssius, post: 5155685, member: 65483"] Yeah, basically there was a whole lot of energy tied up in maintaining the Weave, making sure the entire Great Wheel didn't suddenly moosh together in one big cataclysmic worldquake, et cetera. When Mystra died, everything pretty much unraveled at once in what they called the Spellplague. The Weave, the Shadow Weave, a lot of planar boundaries, a lot of long-running magical effects, several tracts of land in the Material Plane... anyway, after the chaos settled down to a less apocalyptic level, it turned out there was an awful lot of magic floating around. So spellcasters have had to learn an entirely new method of channeling the stuff (one that didn't cause spells to burst into literal flame inside of their brains, or accidentally summon a maelstrom of Spellplague-stuff when cast), and they don't have the sheer range of complex spells the Weave lent them, but they [I]can[/I] utilize all the sheer magical forces that are now basically unconstrained. One thing that intrigued me in the campaign guide is the aside that some spellcasters who remember the Good Old Days, or who have read accounts of them, are trying to restore and spin a new Weave from the fragments and tatters of the old. Which means that in another century or two, there might well be [I]competing[/I] Weaves trying to spread across Faerûn and the universe around it, each backed by its own guild of mages. [/QUOTE]
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