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[Mythic Dream Studios] Dark Inheritance?
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<blockquote data-quote="MythicJustice" data-source="post: 714224" data-attributes="member: 4860"><p><strong>Table of Contents</strong></p><p></p><p>Fear the Future, Destiny has Failed</p><p></p><p>Now is an age transformed by disaster and wonder; a world of terrifying adventure.</p><p></p><p>You're a titan, genetic inheritor of primordial gods and monsters, and the world is going to hell.</p><p></p><p>Grab a Gun!</p><p></p><p></p><p><strong>Table of Contents</strong></p><p></p><p>Destiny's Oveture - Prelude</p><p></p><p>Introduction</p><p></p><p>Chapter One: The Ways of the World </p><p></p><p>Twenty-one pages detailing the Dark Inheritance setting.</p><p></p><p>Chapter Two: Allegiances </p><p></p><p>We want to let people play <strong>Dark Inheritance</strong> in various ways. To accomplish this we've created 7 fully detailed Allegiances. These are organizations the characters can belong to or work for, allowing a gaming group to customize their game's style of play.</p><p></p><p>The 7 Allegiances are:</p><p></p><p><strong>Brotherhood of the Iron Rose:</strong> The church and the world need protecting from the forces of evil and Hell and the Brotherhood will use any mean necessary to do so. Murder and extortion are as much tools of their trade as devotion and loyalty. When the order was founded centuries ago, they were granted a papal dispensation, called the <em>Purity of the Rose</em>, which pardens all members of the order for any sin commited while in service to the Brotherhood.</p><p></p><p><strong>Eight Heavenly Dragons:</strong> This Hong Kong based triad is wrapped in mystery and enigma. Although the triad is one of the most successful heroin and people smugglers in the world, they are also rumored to practice an ancient mystical martial art, unrivaled by lesser forms of martial arts. Gritty two-fisted gun action coupled and Hong Kong action theater.</p><p></p><p><strong>First Team:</strong> "We’re the First Team. Who’s second? Who cares." This South American based mercenary company is the best in the world. Most of the world doesn’t know First Team exists. Yet every military and every intelligence agency has a file on them, even though few details exist: they know the team’s name, its function, some of its activities over the years, and how to contact them for jobs — and that’s about all. The company has a strict "Rule of No Names" , a practice that reinforces the widespread notion that First Team is actually a small unit, rather than a large collection of people. </p><p></p><p><strong>Fugo a watu:</strong> Every conspiracy has conspirators, a well funded and knowledgeable group that knows the great secrets and wants to keep them from being discovered. The <em>fugo a watu</em> is such a group. The <em>fugo a watu</em> were originally a breeding cult founded before the rise of Egypt and Sumer, whose goal was to track and foster the failing inheritor lineages. Today these conspirators fight a loosing battle to keep these ancient secrets from those who wish to uncover the powers and relics lost to time. </p><p></p><p><strong>International Geographical Society:</strong> The quest for truth is one that requires dedication and courage. The IGS clandestinely investigates reports of the supernatural while remaining a credible source for legitimate anthropological research. Teams of IGS explorers scour the world for hidden artifacts and knowledge of the Lost Age.</p><p></p><p><strong>Project Titan:</strong> This black ops division is secreted deep inside the U.S. government, hidden within Department-7, itself a secret agency. Project Titan was the first to discover the Godgenes and ruthlessly ensured that the genetic secret was kept. The agency is reeling after the Rip. The world is no longer the same place it was a few months before, forcing Project Titan to take a more heavy handed approach and prepare for a time when the power of the titans are revealed to the world.</p><p></p><p><strong>Promethean Order:</strong> As the god Prometheus brought fire to mankind, angering the gods, this Allegiance brings the fire of knowledge to mankind. The Promethean Order is an ancient cult of mystics and sages whose original intent was to shepherd the titans until they were once again needed to fulfill an ancient prophecy — to prevent the Daemonhost from escaping their abyssal prison and wreaking havoc in the world. Their failure left Jerusalem a twisted and ruined city. Now, the order fights to protect humanity from the terrors that were released and hunts for the relics and arcane lore needed to explore the Otherworld.</p><p></p><p>Chapter Three: New Character Options</p><p></p><p>7 New Occupations - Caregiver, Child, Cultist, Gambler, Mystic, Streetperson, and Tribal.</p><p></p><p>New Uses for Skills</p><p></p><p>28 Feats</p><p></p><p>Titan character type, carefully balanced to be playable with normal human PCs (NO ECL).</p><p></p><p>Hidden among the throngs of humanity are those few born with a unique ancestral legacy. Across the world, in every nation, descendants of primeval gods and monsters discover the inheritance passed down to them through their very genetic codes. Within these individuals hides a secret long buried and nearly forgotten — a secret that has only rarely manifested itself, until recent centuries. By some quirk of fate or some transcendent design, more and more people today are manifesting the traits of these ancient beings, through family lineages so old that the pyramids of Egypt are young by comparison. </p><p>You are one of these nascent demigods. Within your very genes lies the seed of greatness, a birthright that transcends human limitations. You are an inheritor, a titan, a child of ancient gods or terrifying monsters. By the virtue of your blood, you carry the powers of the gods and heroes of antiquity.</p><p> </p><p>Five titan legacies - Crimson Lords, Hidden Suns, Storm Crows, Void Phoenixes, and Wild Bloods</p><p></p><p>9 New Advanced and Prestige Classes</p><p></p><p>Stim Freak - Strong hero</p><p>Super Soldier - Strong hero</p><p>Eldritch Monk - Fast hero</p><p>Explorer - Tough hero</p><p>Initiate - Smart hero</p><p>Mystic - Dedicated hero</p><p>Crusading Advocate - Charismatic hero</p><p></p><p>Spec Ops - Strong hero/Soldier AdC</p><p>Two-Fisted God of Guns - Fast hero/Gunslinger</p><p></p><p>Chapter Four: Birthrights</p><p></p><p>The wondrous abilities exhibited by titans are the most obvious sign of their potent lineage. This chapter provides all the rules needed manifest and acquire birthright powers. Titan birthrights are grouped into trees of related powers. Below are the birthright trees for each titan legacy.</p><p></p><p>Crimson Lords - Emotion, Grace, Vitality</p><p>Hidden Suns - Secrets, Shadow, Sun</p><p>Storm Crows - Second Sight, Thunder, War</p><p>Void Phoenixes - Ash, Genesis Fire</p><p>Wild Bloods - Bestial Urge, Chimera, Wild Form</p><p></p><p>Chapter Five: Magic</p><p></p><p>How magic works in Dark Inheritance</p><p></p><p>Rules for Foci</p><p></p><p>11 New Spells</p><p></p><p>4 Modern Elementals</p><p></p><p>Rules for Relics - For starters, a relic is not a single item, as most might expect, but rather a collection of items used together for a common purpose. The Holy Grail, for example, is not an item of power in and of itself, but when combined with the Staves of the Apostles, it becomes an instrument of remarkable significance. Similarly, the Round Table is not an item of power in itself — but when combined with the Shields of the Valorous, they create a mystical circuit much greater than the sum of its parts.</p><p></p><p>Chapter Six: Equipment</p><p></p><p>New Guns and Ammo</p><p></p><p>15 New magic Items</p><p></p><p>Chapter Seven: Terrors</p><p></p><p>Rules and Guidelines for creating and Gamemastering Demonic Cults.</p><p></p><p>12 New Creatures, including the Daemonhost template.</p></blockquote><p></p>
[QUOTE="MythicJustice, post: 714224, member: 4860"] [b]Table of Contents[/b] Fear the Future, Destiny has Failed Now is an age transformed by disaster and wonder; a world of terrifying adventure. You're a titan, genetic inheritor of primordial gods and monsters, and the world is going to hell. Grab a Gun! [b]Table of Contents[/b] Destiny's Oveture - Prelude Introduction Chapter One: The Ways of the World Twenty-one pages detailing the Dark Inheritance setting. Chapter Two: Allegiances We want to let people play [b]Dark Inheritance[/b] in various ways. To accomplish this we've created 7 fully detailed Allegiances. These are organizations the characters can belong to or work for, allowing a gaming group to customize their game's style of play. The 7 Allegiances are: [b]Brotherhood of the Iron Rose:[/b] The church and the world need protecting from the forces of evil and Hell and the Brotherhood will use any mean necessary to do so. Murder and extortion are as much tools of their trade as devotion and loyalty. When the order was founded centuries ago, they were granted a papal dispensation, called the [i]Purity of the Rose[/i], which pardens all members of the order for any sin commited while in service to the Brotherhood. [b]Eight Heavenly Dragons:[/b] This Hong Kong based triad is wrapped in mystery and enigma. Although the triad is one of the most successful heroin and people smugglers in the world, they are also rumored to practice an ancient mystical martial art, unrivaled by lesser forms of martial arts. Gritty two-fisted gun action coupled and Hong Kong action theater. [b]First Team:[/b] "We’re the First Team. Who’s second? Who cares." This South American based mercenary company is the best in the world. Most of the world doesn’t know First Team exists. Yet every military and every intelligence agency has a file on them, even though few details exist: they know the team’s name, its function, some of its activities over the years, and how to contact them for jobs — and that’s about all. The company has a strict "Rule of No Names" , a practice that reinforces the widespread notion that First Team is actually a small unit, rather than a large collection of people. [b]Fugo a watu:[/b] Every conspiracy has conspirators, a well funded and knowledgeable group that knows the great secrets and wants to keep them from being discovered. The [i]fugo a watu[/i] is such a group. The [i]fugo a watu[/i] were originally a breeding cult founded before the rise of Egypt and Sumer, whose goal was to track and foster the failing inheritor lineages. Today these conspirators fight a loosing battle to keep these ancient secrets from those who wish to uncover the powers and relics lost to time. [b]International Geographical Society:[/b] The quest for truth is one that requires dedication and courage. The IGS clandestinely investigates reports of the supernatural while remaining a credible source for legitimate anthropological research. Teams of IGS explorers scour the world for hidden artifacts and knowledge of the Lost Age. [b]Project Titan:[/b] This black ops division is secreted deep inside the U.S. government, hidden within Department-7, itself a secret agency. Project Titan was the first to discover the Godgenes and ruthlessly ensured that the genetic secret was kept. The agency is reeling after the Rip. The world is no longer the same place it was a few months before, forcing Project Titan to take a more heavy handed approach and prepare for a time when the power of the titans are revealed to the world. [b]Promethean Order:[/b] As the god Prometheus brought fire to mankind, angering the gods, this Allegiance brings the fire of knowledge to mankind. The Promethean Order is an ancient cult of mystics and sages whose original intent was to shepherd the titans until they were once again needed to fulfill an ancient prophecy — to prevent the Daemonhost from escaping their abyssal prison and wreaking havoc in the world. Their failure left Jerusalem a twisted and ruined city. Now, the order fights to protect humanity from the terrors that were released and hunts for the relics and arcane lore needed to explore the Otherworld. Chapter Three: New Character Options 7 New Occupations - Caregiver, Child, Cultist, Gambler, Mystic, Streetperson, and Tribal. New Uses for Skills 28 Feats Titan character type, carefully balanced to be playable with normal human PCs (NO ECL). Hidden among the throngs of humanity are those few born with a unique ancestral legacy. Across the world, in every nation, descendants of primeval gods and monsters discover the inheritance passed down to them through their very genetic codes. Within these individuals hides a secret long buried and nearly forgotten — a secret that has only rarely manifested itself, until recent centuries. By some quirk of fate or some transcendent design, more and more people today are manifesting the traits of these ancient beings, through family lineages so old that the pyramids of Egypt are young by comparison. You are one of these nascent demigods. Within your very genes lies the seed of greatness, a birthright that transcends human limitations. You are an inheritor, a titan, a child of ancient gods or terrifying monsters. By the virtue of your blood, you carry the powers of the gods and heroes of antiquity. Five titan legacies - Crimson Lords, Hidden Suns, Storm Crows, Void Phoenixes, and Wild Bloods 9 New Advanced and Prestige Classes Stim Freak - Strong hero Super Soldier - Strong hero Eldritch Monk - Fast hero Explorer - Tough hero Initiate - Smart hero Mystic - Dedicated hero Crusading Advocate - Charismatic hero Spec Ops - Strong hero/Soldier AdC Two-Fisted God of Guns - Fast hero/Gunslinger Chapter Four: Birthrights The wondrous abilities exhibited by titans are the most obvious sign of their potent lineage. This chapter provides all the rules needed manifest and acquire birthright powers. Titan birthrights are grouped into trees of related powers. Below are the birthright trees for each titan legacy. Crimson Lords - Emotion, Grace, Vitality Hidden Suns - Secrets, Shadow, Sun Storm Crows - Second Sight, Thunder, War Void Phoenixes - Ash, Genesis Fire Wild Bloods - Bestial Urge, Chimera, Wild Form Chapter Five: Magic How magic works in Dark Inheritance Rules for Foci 11 New Spells 4 Modern Elementals Rules for Relics - For starters, a relic is not a single item, as most might expect, but rather a collection of items used together for a common purpose. The Holy Grail, for example, is not an item of power in and of itself, but when combined with the Staves of the Apostles, it becomes an instrument of remarkable significance. Similarly, the Round Table is not an item of power in itself — but when combined with the Shields of the Valorous, they create a mystical circuit much greater than the sum of its parts. Chapter Six: Equipment New Guns and Ammo 15 New magic Items Chapter Seven: Terrors Rules and Guidelines for creating and Gamemastering Demonic Cults. 12 New Creatures, including the Daemonhost template. [/QUOTE]
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