Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
Mythic Odysseys of Theros
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="dave2008" data-source="post: 8072901" data-attributes="member: 83242"><p>Listen we disagree and that is ok. I have not spoken to a writer, but I don't need to. It is clear, to me, it is written in the book. I will make on last post about this, just to help you out. From MOoT:</p><p></p><p><u><span style="font-size: 18px">"<em>Mythic Monsters</em></span></u></p><p><em>This section describes three of Theros’s most infamous terrors, beings whose might and dreadful deeds set them apart as menaces of legendary proportions. While many of Theros’s greatest myths arise from storied terrors—like the hydra Polukranos or the dreaded titans—<strong>the monsters in this section have a feature that sets them apart: mythic traits. </strong></em></p><p><em></em></p><p><em>Mythic traits transform battles into truly legendary confrontations, well suited to the climactic battles at the ends of adventures or whole campaigns. Mythic traits are optional; they don’t need to be used during combat with these monsters. If you so choose, you may simply ignore a monster’s mythic trait and mythic actions. <strong>If you wish to increase a battle’s stakes,</strong> though, using a monster’s mythic trait results in some mid-battle twist that changes the way the monster behaves,<strong> restores its resources</strong>, or provides it with new actions to use<strong>. As a result, the battle becomes deadlier and rages on for longer </strong>than most combat encounters. Each monster features an “As a Mythic Encounter” section that highlights its mythic trait, notes how using it changes the difficulty of the encounter and the rewards, and includes read-aloud text you can use mid-battle to signal a terrifying shift in the conflict. </em>"</p><p></p><p>From this passage a few things are clear to me:</p><ul> <li data-xf-list-type="ul">Mythic traits are special and specific (specific beats general). These are features specific and unique to mythic monsters, it "sets them apart."</li> <li data-xf-list-type="ul">Additionally, the trait restores resources, among other things, with the intent of...</li> <li data-xf-list-type="ul">The traits are intended to make the battle "deadlier" and "longer."</li> </ul><p>I don't need to guess the intent - it is right there in writting.</p><p></p><p>Additionally, each monster gets an "...as a Mythic Encounter" section in its monster entry. Here is Hythonia's:</p><p></p><p>"<em><span style="font-size: 18px">Hythonia as a Mythic Encounter</span></em></p><p><em>Hythonia serves as a potent threat against even high-level characters, but <strong>you can increase the challenge</strong> by using the Shed Skin trait. When this happens,<strong> Hythonia heals many of her wounds and slips away from danger</strong>, and then she can choose one of her mythic actions when she uses a legendary action."</em></p><p><em>...</em></p><p><em>Fighting Hythonia as a mythic encounter is <strong>equivalent to taking on two challenge rating 17 creatures in one encounter</strong>. Award a party 36,000 XP for defeating Hythonia after she uses Shed Skin."</em></p><p></p><p>From this text is clear that:</p><ul> <li data-xf-list-type="ul">The mythic trait is intended to "increase the challenge."</li> <li data-xf-list-type="ul">Hythonia recovers from damage: "heals her wounds."</li> <li data-xf-list-type="ul">The intent is that it is "equivalent" to two CR 17 monsters. And worth 2x the XP.</li> </ul><p>Again, I don't need to guess the intent, it is right there in the rules of the book in black and white. So I ask you: how would you adjudicate chill touch when the mythic trait specifically tells you Hythonia heals her wounds and it increases the challenge of the encounter? Do you really think the intent is unclear or are just arguing that they could have been more explicit?</p><p></p><p> I don't rule it at all as none of my PCs have the cantrip. However, I would allow it to negate the trolls regeneration. A troll is not a unique and special monster like mythic monsters are.</p></blockquote><p></p>
[QUOTE="dave2008, post: 8072901, member: 83242"] Listen we disagree and that is ok. I have not spoken to a writer, but I don't need to. It is clear, to me, it is written in the book. I will make on last post about this, just to help you out. From MOoT: [U][SIZE=5]"[I]Mythic Monsters[/I][/SIZE][/U] [I]This section describes three of Theros’s most infamous terrors, beings whose might and dreadful deeds set them apart as menaces of legendary proportions. While many of Theros’s greatest myths arise from storied terrors—like the hydra Polukranos or the dreaded titans—[B]the monsters in this section have a feature that sets them apart: mythic traits. [/B] Mythic traits transform battles into truly legendary confrontations, well suited to the climactic battles at the ends of adventures or whole campaigns. Mythic traits are optional; they don’t need to be used during combat with these monsters. If you so choose, you may simply ignore a monster’s mythic trait and mythic actions. [B]If you wish to increase a battle’s stakes,[/B] though, using a monster’s mythic trait results in some mid-battle twist that changes the way the monster behaves,[B] restores its resources[/B], or provides it with new actions to use[B]. As a result, the battle becomes deadlier and rages on for longer [/B]than most combat encounters. Each monster features an “As a Mythic Encounter” section that highlights its mythic trait, notes how using it changes the difficulty of the encounter and the rewards, and includes read-aloud text you can use mid-battle to signal a terrifying shift in the conflict. [/I]" From this passage a few things are clear to me: [LIST] [*]Mythic traits are special and specific (specific beats general). These are features specific and unique to mythic monsters, it "sets them apart." [*]Additionally, the trait restores resources, among other things, with the intent of... [*]The traits are intended to make the battle "deadlier" and "longer." [/LIST] I don't need to guess the intent - it is right there in writting. Additionally, each monster gets an "...as a Mythic Encounter" section in its monster entry. Here is Hythonia's: "[I][SIZE=5]Hythonia as a Mythic Encounter[/SIZE] Hythonia serves as a potent threat against even high-level characters, but [B]you can increase the challenge[/B] by using the Shed Skin trait. When this happens,[B] Hythonia heals many of her wounds and slips away from danger[/B], and then she can choose one of her mythic actions when she uses a legendary action." ... Fighting Hythonia as a mythic encounter is [B]equivalent to taking on two challenge rating 17 creatures in one encounter[/B]. Award a party 36,000 XP for defeating Hythonia after she uses Shed Skin."[/I] From this text is clear that: [LIST] [*]The mythic trait is intended to "increase the challenge." [*]Hythonia recovers from damage: "heals her wounds." [*]The intent is that it is "equivalent" to two CR 17 monsters. And worth 2x the XP. [/LIST] Again, I don't need to guess the intent, it is right there in the rules of the book in black and white. So I ask you: how would you adjudicate chill touch when the mythic trait specifically tells you Hythonia heals her wounds and it increases the challenge of the encounter? Do you really think the intent is unclear or are just arguing that they could have been more explicit? I don't rule it at all as none of my PCs have the cantrip. However, I would allow it to negate the trolls regeneration. A troll is not a unique and special monster like mythic monsters are. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Mythic Odysseys of Theros
Top