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*Dungeons & Dragons
Mythological Figures: Conan the Barbarian (5E)
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<blockquote data-quote="Guest 6801328" data-source="post: 7762091"><p>I'd go the opposite way: if you're going to let Conan double the level cap, let him multiclass to 40. Even Fighter 20/Barbarian 20 starts to look a little more like the real Conan. All those ASIs/Feats lets him get the sick stats that Conan obviously has. In fact, he only has to get to Str 16 and Con 16, because they become 20's at Barbarian 20, so now we can also crank up his Dex and Charisma.</p><p></p><p>Starting with basic stat array, with two bonus stats for human variant:</p><p>Str: 15 + 1</p><p>Dex: 13 + 1</p><p>Con: 14</p><p>Int: 10</p><p>Wis: 8</p><p>Cha: 12</p><p></p><p>Give him...oh, I don't...Alert feat.</p><p></p><p>We've then got twelve...count 'em TWELVE...ASIs to play with.</p><p></p><p>Con to 16</p><p>Dex to 16, 18, 20</p><p>Cha to 14, 16</p><p></p><p>Mobile</p><p>Prodigy (for expertise in athletics)</p><p>Great Weapon Master (more for the bonus attack on crits/kills than for the -5/+10...although that's ok, too)</p><p>Shield Master (because sometimes he uses a shield)</p><p></p><p>Holy moly and we still have 2 more! We could either keep cranking up his stats, or:</p><p></p><p>Mage Slayer, because that's totally his style</p><p>Lucky, because he's Conan</p><p></p><p>For subclasses, I guess I'd go Champion and 'Zerker. (Brute, if we're counting UA subclasses.)</p><p></p><p>Fighting styles would be Dueling and Great Weapon Fighting</p><p></p><p>So now he's got 440 HP, AC 20 stark naked, gets 4 attacks per round, crits 28% of the time (when using Reckless Attack) and gets 4 dice when he does crit, gets a reaction to attack anybody who attacks him, regenerates health when below 50%, can't get less than 20 on any strength check and averages 27 on athletics checks...plus all the stuff he gets from his feats</p><p></p><p>It's <em>starting</em> to sound like Conan.</p><p></p><p>He must be using the optional downtime rules for learning languages.</p></blockquote><p></p>
[QUOTE="Guest 6801328, post: 7762091"] I'd go the opposite way: if you're going to let Conan double the level cap, let him multiclass to 40. Even Fighter 20/Barbarian 20 starts to look a little more like the real Conan. All those ASIs/Feats lets him get the sick stats that Conan obviously has. In fact, he only has to get to Str 16 and Con 16, because they become 20's at Barbarian 20, so now we can also crank up his Dex and Charisma. Starting with basic stat array, with two bonus stats for human variant: Str: 15 + 1 Dex: 13 + 1 Con: 14 Int: 10 Wis: 8 Cha: 12 Give him...oh, I don't...Alert feat. We've then got twelve...count 'em TWELVE...ASIs to play with. Con to 16 Dex to 16, 18, 20 Cha to 14, 16 Mobile Prodigy (for expertise in athletics) Great Weapon Master (more for the bonus attack on crits/kills than for the -5/+10...although that's ok, too) Shield Master (because sometimes he uses a shield) Holy moly and we still have 2 more! We could either keep cranking up his stats, or: Mage Slayer, because that's totally his style Lucky, because he's Conan For subclasses, I guess I'd go Champion and 'Zerker. (Brute, if we're counting UA subclasses.) Fighting styles would be Dueling and Great Weapon Fighting So now he's got 440 HP, AC 20 stark naked, gets 4 attacks per round, crits 28% of the time (when using Reckless Attack) and gets 4 dice when he does crit, gets a reaction to attack anybody who attacks him, regenerates health when below 50%, can't get less than 20 on any strength check and averages 27 on athletics checks...plus all the stuff he gets from his feats It's [I]starting[/I] to sound like Conan. He must be using the optional downtime rules for learning languages. [/QUOTE]
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