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Mythological Figures: Dr. Moreau
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<blockquote data-quote="MarkB" data-source="post: 8061070" data-attributes="member: 40176"><p>How about adding something like this:</p><p></p><p><strong>Anthropomorphogenic Transformation:</strong> In a procedure lasting 8 hours, Dr Moreau surgically alters a beast to become more humanoid. The subject must be at its maximum hit points and have no levels of fatigue, otherwise the procedure automatically fails, fatally for the subject. The procedure has the following results:</p><p></p><p>* If the creature's size was not Medium, its size is increased or decreased by one step closer to Medium (i.e. a Huge beast would become Large, or a Tiny beast would become Small). If its size was altered, it is considered to be permanently under the effects of an <em>Enlarge</em> or <em>Reduce</em> spell, as appropriate.</p><p></p><p>* The creature is subject to the effects of the <em>Awaken</em> spell, even if it did not meet the requirements for the spell.</p><p></p><p>* The creature retains the senses, attacks and special abilities it had before its transformation, but it becomes bipedal and its forelimbs are altered to be capable of holding and manipulating objects.</p><p></p><p>This process is physically and mentally traumatic. The subject awakens at the end of the procedure with 1 hit point and two levels of exhaustion. Its damage and exhaustion levels can be alleviated via normal means. The stress of the dichotomy between their former self and their new awareness is acute - each time the finish a long rest, they must succeed on a DC 12 Wisdom saving throw or be afflicted with a random Long-Term Madness (<strong>DMG</strong> page 260) which persists until they next take a long rest unless cured.</p><p></p><p>A creature who has undergone this transformation may be subjected to the procedure a second time. If they are, then instead of the above effects they lose most of their bestial features, being transformed into a Shifter (see <strong>Eberron: Rising From the Last War</strong>). Their existing ability scores will be replaced using the Standard Array, the DM choosing where to apportion their ability scores based upon those of the original beast. They still finish the procedure with 1 hit point and two levels of exhaustion.</p><p></p><p>A creature who has undergone the second procedure is less mentally unstable, but they still have extreme trouble reconciling their new physical and mental state with their former nature. They no longer need to roll a saving throw after each long rest, but instead are afflicted with an Indefinite Madness of the DM's choosing, which persists until cured.</p></blockquote><p></p>
[QUOTE="MarkB, post: 8061070, member: 40176"] How about adding something like this: [B]Anthropomorphogenic Transformation:[/B] In a procedure lasting 8 hours, Dr Moreau surgically alters a beast to become more humanoid. The subject must be at its maximum hit points and have no levels of fatigue, otherwise the procedure automatically fails, fatally for the subject. The procedure has the following results: * If the creature's size was not Medium, its size is increased or decreased by one step closer to Medium (i.e. a Huge beast would become Large, or a Tiny beast would become Small). If its size was altered, it is considered to be permanently under the effects of an [I]Enlarge[/I] or [I]Reduce[/I] spell, as appropriate. * The creature is subject to the effects of the [I]Awaken[/I] spell, even if it did not meet the requirements for the spell. * The creature retains the senses, attacks and special abilities it had before its transformation, but it becomes bipedal and its forelimbs are altered to be capable of holding and manipulating objects. This process is physically and mentally traumatic. The subject awakens at the end of the procedure with 1 hit point and two levels of exhaustion. Its damage and exhaustion levels can be alleviated via normal means. The stress of the dichotomy between their former self and their new awareness is acute - each time the finish a long rest, they must succeed on a DC 12 Wisdom saving throw or be afflicted with a random Long-Term Madness ([B]DMG[/B] page 260) which persists until they next take a long rest unless cured. A creature who has undergone this transformation may be subjected to the procedure a second time. If they are, then instead of the above effects they lose most of their bestial features, being transformed into a Shifter (see [B]Eberron: Rising From the Last War[/B]). Their existing ability scores will be replaced using the Standard Array, the DM choosing where to apportion their ability scores based upon those of the original beast. They still finish the procedure with 1 hit point and two levels of exhaustion. A creature who has undergone the second procedure is less mentally unstable, but they still have extreme trouble reconciling their new physical and mental state with their former nature. They no longer need to roll a saving throw after each long rest, but instead are afflicted with an Indefinite Madness of the DM's choosing, which persists until cured. [/QUOTE]
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