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Mythological Figures: Odysseus/Ulysses (5E)
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<blockquote data-quote="Garthanos" data-source="post: 7767328" data-attributes="member: 82504"><p>And beyond that there was keeping allies on their toes by increasing initiative (by some claims one of the more powerful 4e warlord features) - Combat Leader (boostable by feats). </p><p></p><p>My favorite at-will from 4e is probably a toss up... but I like Inevitable wave where he charges across the battlefield attacking an enemy and creates/reveals a vulnerability for any ally to exploit bonus damage from warlords int (this is perhaps manifested in the bonus damage effect Tacticians Insight in Mearls proto design). I think Mearls tacticians insight might actually use some flexibility. If you attack the enemy too all allies within the tactical focus can gain tactical insight if used for damage against the same enemy you attack during the round you attack it (but the bonus is reduced to d6+int = instead of 2D10) for one expenditure - this looks to follows the spell guidelines about multi-targeting several. </p><p> </p><p>Warlords Inspiring word - enabling an ally to rally their reserve of energy and perseverance ie regain hit points, is important but the leader classes were not giving up general functionality to have that (though if one chose to focus on it you could).And it was something you did in addition to other stuff you were doing.</p><p></p><p>[ATTACH]103678[/ATTACH]</p><p></p><p>The above does not sound much like waves hands glowy glowy scratches seal up to me.</p></blockquote><p></p>
[QUOTE="Garthanos, post: 7767328, member: 82504"] And beyond that there was keeping allies on their toes by increasing initiative (by some claims one of the more powerful 4e warlord features) - Combat Leader (boostable by feats). My favorite at-will from 4e is probably a toss up... but I like Inevitable wave where he charges across the battlefield attacking an enemy and creates/reveals a vulnerability for any ally to exploit bonus damage from warlords int (this is perhaps manifested in the bonus damage effect Tacticians Insight in Mearls proto design). I think Mearls tacticians insight might actually use some flexibility. If you attack the enemy too all allies within the tactical focus can gain tactical insight if used for damage against the same enemy you attack during the round you attack it (but the bonus is reduced to d6+int = instead of 2D10) for one expenditure - this looks to follows the spell guidelines about multi-targeting several. Warlords Inspiring word - enabling an ally to rally their reserve of energy and perseverance ie regain hit points, is important but the leader classes were not giving up general functionality to have that (though if one chose to focus on it you could).And it was something you did in addition to other stuff you were doing. [ATTACH=CONFIG]103678[/ATTACH] The above does not sound much like waves hands glowy glowy scratches seal up to me. [/QUOTE]
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Mythological Figures: Odysseus/Ulysses (5E)
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