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General Tabletop Discussion
Level Up: Advanced 5th Edition (A5E)
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<blockquote data-quote="W'rkncacnter" data-source="post: 8670315" data-attributes="member: 7033455"><p>nope, i mentioned press the attack as a separate thing - turns out i was thinking of zealous stance:</p><p></p><p>yeah, this is straight up just reckless attack lmao</p><p></p><p>except that doesn't help you at all. in the case of flanking, all it does is let them break out of the flank and grant everyone advantage on attacks against you for a turn. if they're against a wall or ledge, unless they're surrounded on all sides by that wall or ledge, then all it does is grant everyone advantage on attacks against you for a turn.</p><p></p><p>honestly i think the problem is less press the attack and more fall back. i think if the target's movement from fall back triggered opportunity attacks (not from the person who pressed against them though) then it'd be fine - although this discussion would probably be more appropriate for a different thread, so maybe i should stop here</p><p></p><p></p><p>does there need to be an extra detriment to basically getting rage damage from o5e when you're already giving up recharging rage hit points for that turn? i don't think the expanded crit range against you would really make the ability that much worse (though there should probably be a clause to expand the crit range if their crit range is already 19-20 or better), i just don't know if it's necessary.</p></blockquote><p></p>
[QUOTE="W'rkncacnter, post: 8670315, member: 7033455"] nope, i mentioned press the attack as a separate thing - turns out i was thinking of zealous stance: yeah, this is straight up just reckless attack lmao except that doesn't help you at all. in the case of flanking, all it does is let them break out of the flank and grant everyone advantage on attacks against you for a turn. if they're against a wall or ledge, unless they're surrounded on all sides by that wall or ledge, then all it does is grant everyone advantage on attacks against you for a turn. honestly i think the problem is less press the attack and more fall back. i think if the target's movement from fall back triggered opportunity attacks (not from the person who pressed against them though) then it'd be fine - although this discussion would probably be more appropriate for a different thread, so maybe i should stop here does there need to be an extra detriment to basically getting rage damage from o5e when you're already giving up recharging rage hit points for that turn? i don't think the expanded crit range against you would really make the ability that much worse (though there should probably be a clause to expand the crit range if their crit range is already 19-20 or better), i just don't know if it's necessary. [/QUOTE]
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