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Mythological Musings - More on Gods
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<blockquote data-quote="Pheonix0114" data-source="post: 5608512" data-attributes="member: 6667542"><p>I have all different kinds of gods in my homebrew setting. The basis of my whole setting is that the "Far Realm" is a realm simply where reality is defined by willpower, which would inherently shred a mortal mind that is used to a concrete world. So first we have an Elder God that exercised such power that he separated a section into his own reality. </p><p></p><p>Then their are the Progenitor gods, gods that created the initial races of the world in their own image (Initial races being: Dragons, Dwarves, Elves, Giants, and Goblinoids). These gods are unkillable, but aren't interested in much else but the fortune of their race. (Humans were created by a rogue god that also made death, he doesn't protect them though) </p><p></p><p>Then there are secondary gods, gods that are all mortals that came to embody an ideal so strongly that the belief in them made them undergo apotheosis. These gods vie for followers, gain and lose power based on that, and generally muck things up. </p><p></p><p>This meshes nicely with what I wanted out of a fantasy world and the wide range of epic destinies that give players god like power and imply that the character still has farther to go.</p></blockquote><p></p>
[QUOTE="Pheonix0114, post: 5608512, member: 6667542"] I have all different kinds of gods in my homebrew setting. The basis of my whole setting is that the "Far Realm" is a realm simply where reality is defined by willpower, which would inherently shred a mortal mind that is used to a concrete world. So first we have an Elder God that exercised such power that he separated a section into his own reality. Then their are the Progenitor gods, gods that created the initial races of the world in their own image (Initial races being: Dragons, Dwarves, Elves, Giants, and Goblinoids). These gods are unkillable, but aren't interested in much else but the fortune of their race. (Humans were created by a rogue god that also made death, he doesn't protect them though) Then there are secondary gods, gods that are all mortals that came to embody an ideal so strongly that the belief in them made them undergo apotheosis. These gods vie for followers, gain and lose power based on that, and generally muck things up. This meshes nicely with what I wanted out of a fantasy world and the wide range of epic destinies that give players god like power and imply that the character still has farther to go. [/QUOTE]
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Mythological Musings - More on Gods
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