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<blockquote data-quote="Peter Holland" data-source="post: 6270225" data-attributes="member: 6775079"><p><strong>Psionics- Worldbuilding</strong></p><p></p><p>1. 198- shouldn't it be a Psi attribute equal to or greater than to master a power?</p><p>2. 198- description of disciplines- telekinesis is spelled incorrectly</p><p>3. 202- aren't the addiction rules before this section?</p><p>4. 204- same as 198</p><p>5. 206- mind control, is there a limit to the range of control? If not should there be as it is powerful. Also says tarhet. What is the duration?</p><p>6. Xp of a creature- just needs simplifying and exemplifying </p><p>7. 241- heat makes you sickened and acutely sickened- should this refer to nausea?</p><p>8. 242- radiation starts at weak, atmospheres refers to light</p><p>9. 257- refers to college student career- it is now called college</p><p>10. 258- says soldiers instead of soldier's</p><p> </p><p>11. Should Psi-blast be mandatory? Why not telepathy or a scanning power? Or a choice of a few?</p><p>12. Psi suppressant on page 202- should they be weak, standard and strong? If not why wouldn't you buy three small and combine them? They cost less</p><p>13. 206- mental defence-could there be a reflexive use at increased cost?</p><p>14. Psychic scream-scaleable? </p><p>15. Psi-shield for soak vs psionic attacks?</p><p>16. Career advancement- option to buy into new careers say 500xp? What do Cr bonuses become during play?</p><p>17. Zero-G: why no encumbrance? Mass still exists and requires force to be moved</p><p>18. With ranked careers do you need to complete them to use them as a prerequisite for another career?</p></blockquote><p></p>
[QUOTE="Peter Holland, post: 6270225, member: 6775079"] [b]Psionics- Worldbuilding[/b] 1. 198- shouldn't it be a Psi attribute equal to or greater than to master a power? 2. 198- description of disciplines- telekinesis is spelled incorrectly 3. 202- aren't the addiction rules before this section? 4. 204- same as 198 5. 206- mind control, is there a limit to the range of control? If not should there be as it is powerful. Also says tarhet. What is the duration? 6. Xp of a creature- just needs simplifying and exemplifying 7. 241- heat makes you sickened and acutely sickened- should this refer to nausea? 8. 242- radiation starts at weak, atmospheres refers to light 9. 257- refers to college student career- it is now called college 10. 258- says soldiers instead of soldier's 11. Should Psi-blast be mandatory? Why not telepathy or a scanning power? Or a choice of a few? 12. Psi suppressant on page 202- should they be weak, standard and strong? If not why wouldn't you buy three small and combine them? They cost less 13. 206- mental defence-could there be a reflexive use at increased cost? 14. Psychic scream-scaleable? 15. Psi-shield for soak vs psionic attacks? 16. Career advancement- option to buy into new careers say 500xp? What do Cr bonuses become during play? 17. Zero-G: why no encumbrance? Mass still exists and requires force to be moved 18. With ranked careers do you need to complete them to use them as a prerequisite for another career? [/QUOTE]
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