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N.O.W. Wishlist!
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<blockquote data-quote="Mike Myler" data-source="post: 6295613" data-attributes="member: 6726030"><p><span style="font-family: 'arial'">Much of N.O.W. is already planned out and we have a very, very good idea of how the project is going to develop. </span></p><p><span style="font-family: 'arial'">We do not, however, have a 300 page playtest document for you to look at and critique (not yet, anyway!).</span></p><p><span style="font-family: 'arial'"></span></p><p><span style="font-family: 'arial'"></span></p><p><span style="font-family: 'arial'">So what do you want to see? There are a lot of elements getting touched upon in N.O.W. and we know the scope of the endeavor: kickass action!</span></p><p><span style="font-family: 'arial'"></span></p><p><span style="font-family: 'arial'">But what kinds? Where will the focus of confrontations be? What about all the story elements and how they tie together? Character progression and development consistent to the design model of O.L.D. and N.E.W.?</span></p><p><span style="font-family: 'arial'"></span></p><p><span style="font-family: 'arial'"></span></p><p><span style="font-family: 'arial'">Morrus and I have notions for how to push this ahead, but we want to know what <em><strong>you </strong></em>want to see in N.O.W.!</span></p><p><span style="font-family: 'arial'"></span></p><p><span style="font-family: 'arial'">Help us out and expand on our wishlist here; there's no guarantee that we include everything, but if you're as excited as we are about the places N.O.W. is going to take us, pitch in your two pence and let us know what's got you interested!</span></p><p><span style="font-family: 'arial'"></span></p><p><span style="font-family: 'arial'"></span></p><p><span style="font-family: 'arial'"><span style="font-size: 15px"><strong>THE WISHLIST</strong></span></span></p><p><span style="font-family: 'arial'">High tech street vehicles (vehicle chapter)Government agencies</span></p><p><span style="font-family: 'arial'">Shadow organizations</span></p><p><span style="font-family: 'arial'">Corporate powerhouses</span></p><p><span style="font-family: 'arial'">Intense action sequences</span></p><p><span style="font-family: 'arial'">Exploding missile-motorcycles (equipment)</span></p><p><span style="font-family: 'arial'">Mastery of the martial arts (careers)</span></p><p><span style="font-family: 'arial'">Rebellious heroes</span></p><p><span style="font-family: 'arial'"></span></p><p><span style="font-family: 'arial'">Warriors that never say never</span></p><p><span style="font-family: 'arial'">Expanded driving and chase rules (vehicle chapter)</span></p><p><span style="font-family: 'arial'">Talking cars (vehicle chapter)</span></p><p><span style="font-family: 'arial'">Experimental technology (equipment/careers)</span></p><p><span style="font-family: 'arial'">Astounding gadgetry (equipment/careers)</span></p><p><span style="font-family: 'arial'">Unsound vigilantism</span></p><p><span style="font-family: 'arial'"></span></p><p><span style="font-family: 'arial'"></span></p></blockquote><p></p>
[QUOTE="Mike Myler, post: 6295613, member: 6726030"] [FONT=arial]Much of N.O.W. is already planned out and we have a very, very good idea of how the project is going to develop. We do not, however, have a 300 page playtest document for you to look at and critique (not yet, anyway!). So what do you want to see? There are a lot of elements getting touched upon in N.O.W. and we know the scope of the endeavor: kickass action! But what kinds? Where will the focus of confrontations be? What about all the story elements and how they tie together? Character progression and development consistent to the design model of O.L.D. and N.E.W.? Morrus and I have notions for how to push this ahead, but we want to know what [I][B]you [/B][/I]want to see in N.O.W.! Help us out and expand on our wishlist here; there's no guarantee that we include everything, but if you're as excited as we are about the places N.O.W. is going to take us, pitch in your two pence and let us know what's got you interested! [SIZE=4][B]THE WISHLIST[/B][/SIZE] High tech street vehicles (vehicle chapter)Government agencies Shadow organizations Corporate powerhouses Intense action sequences Exploding missile-motorcycles (equipment) Mastery of the martial arts (careers) Rebellious heroes [/FONT] [FONT=arial]Warriors that never say never[/FONT] [FONT=arial]Expanded driving and chase rules (vehicle chapter)[/FONT] [FONT=arial]Talking cars (vehicle chapter)[/FONT] [FONT=arial]Experimental technology (equipment/careers)[/FONT] [FONT=arial]Astounding gadgetry (equipment/careers)[/FONT] [FONT=arial]Unsound vigilantism [/FONT] [/QUOTE]
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