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<blockquote data-quote="Theo R Cwithin" data-source="post: 5371032" data-attributes="member: 75712"><p><em>Silence</em> spell works to shut down spell with verbal components, if the caster fails his will save.</p><p></p><p>Also, when grappling, if a caster is pinned the guy grappling him has the option to silence/unsilence him at will.</p><p></p><p>Of course, if the caster is tied up and gagged, he is also silenced. Also, a vorpal sword can remove the caster's head, making speech difficult. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p></p><p>If you want other ways to make casting difficult without resorting to <em>silence</em>, remember that casting a spell usually draws an attack of opportunity, so if the wizard takes damage while casting he has to make a Concentration check or the spell fizzles. There are other effects that <a href="http://www.d20srd.org/srd/magicOverview/castingSpells.htm#concentration" target="_blank">force Concentration checks when spellcasting</a>, as well: casting in certain contitions (like ships in storms or from galloping horses, and so on); casting in a swarm (due to their distraction effect); casting under the effects of ongoing damage; and so on. </p><p></p><p>There's also <a href="http://www.d20srd.org/srd/magicOverview/castingSpells.htm#counterspells" target="_blank">counterspelling</a>, which allows another caster to interrupt a caster's spell.</p></blockquote><p></p>
[QUOTE="Theo R Cwithin, post: 5371032, member: 75712"] [I]Silence[/I] spell works to shut down spell with verbal components, if the caster fails his will save. Also, when grappling, if a caster is pinned the guy grappling him has the option to silence/unsilence him at will. Of course, if the caster is tied up and gagged, he is also silenced. Also, a vorpal sword can remove the caster's head, making speech difficult. ;) If you want other ways to make casting difficult without resorting to [I]silence[/I], remember that casting a spell usually draws an attack of opportunity, so if the wizard takes damage while casting he has to make a Concentration check or the spell fizzles. There are other effects that [URL="http://www.d20srd.org/srd/magicOverview/castingSpells.htm#concentration"]force Concentration checks when spellcasting[/URL], as well: casting in certain contitions (like ships in storms or from galloping horses, and so on); casting in a swarm (due to their distraction effect); casting under the effects of ongoing damage; and so on. There's also [URL="http://www.d20srd.org/srd/magicOverview/castingSpells.htm#counterspells"]counterspelling[/URL], which allows another caster to interrupt a caster's spell. [/QUOTE]
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