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Naeronite relationship with dragons/chromatic dragons
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<blockquote data-quote="Northman" data-source="post: 1634910" data-attributes="member: 14062"><p>I guess I have a fundimental problem with a god creating a race of creatures that is not the same alignment. It seems... impossible. Why would a lawful neutral god who believes in his own personal code and is not tempted by good or evil, create a race of evil creatures. Evil doesn't just mean wild and destructive. It means as per D&D, "hurting, oppressing, and killing others." Why would Naeron create creatures like that when he is not? A god that would create evil creatures is by default evil himself. He can't have it both ways.</p><p></p><p>With the rest of his portfolio it just seems he would make more sense if he was evil. But I realize he is one of the few gods that has been expanded upon and material has been writen about, so a change would not be easy or without reprocussions.</p><p></p><p>I guess I have an underlining problem with some of the choices we made as CMs when this world was created. We got a little too whacky, thinking it would be a new diverse world, and I'm finding that some of it doesn't fit with standard D&D or sometimes just make a lot of sense.</p><p></p><p>I guess nothing needs to change. I'll deal with it. I just think there are several basic flaws with our world that are hard to explain. It's too late for some of them. Others are aspects hardly used and could be changed without too much problem.</p><p></p><p>Lately I've been discouraged with The 13 Kingdoms. I mention it here, because I've always been its cheerleader. I was there when this whole craziness started, I was there when there were two posts on the boards every three weeks. I was even there back when Living Web started and became a huge ball of beuracratic crap.</p><p></p><p>There are times when I'd like to start over with a specific direction, theme, and focus. I love the 13 Kingdoms, but sometimes it drives me crazy. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Northman, post: 1634910, member: 14062"] I guess I have a fundimental problem with a god creating a race of creatures that is not the same alignment. It seems... impossible. Why would a lawful neutral god who believes in his own personal code and is not tempted by good or evil, create a race of evil creatures. Evil doesn't just mean wild and destructive. It means as per D&D, "hurting, oppressing, and killing others." Why would Naeron create creatures like that when he is not? A god that would create evil creatures is by default evil himself. He can't have it both ways. With the rest of his portfolio it just seems he would make more sense if he was evil. But I realize he is one of the few gods that has been expanded upon and material has been writen about, so a change would not be easy or without reprocussions. I guess I have an underlining problem with some of the choices we made as CMs when this world was created. We got a little too whacky, thinking it would be a new diverse world, and I'm finding that some of it doesn't fit with standard D&D or sometimes just make a lot of sense. I guess nothing needs to change. I'll deal with it. I just think there are several basic flaws with our world that are hard to explain. It's too late for some of them. Others are aspects hardly used and could be changed without too much problem. Lately I've been discouraged with The 13 Kingdoms. I mention it here, because I've always been its cheerleader. I was there when this whole craziness started, I was there when there were two posts on the boards every three weeks. I was even there back when Living Web started and became a huge ball of beuracratic crap. There are times when I'd like to start over with a specific direction, theme, and focus. I love the 13 Kingdoms, but sometimes it drives me crazy. :) [/QUOTE]
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